Types the specified string into the object in the application, including special keys or key modifiers.
input - the string to type in the object. The string can include constants from the Keys class, which represent keyboard keys.
modifiers - key modifiers (such as Ctrl, Shift, Alt, or Windows) to be pressed and held while the specified string is entered.
The keys are released when the SendKeys step is finished.
Possible values: KeyModifier