Object Model Reference for GUI Testing > Terminal Emulators > Activate Method

TeWindow Object

Description

A terminal emulator window.

IMPORTANT

The TeWindow represents the terminal emulator window for the session, and can consist of the frame, menus, toolbar, and status bar (where applicable).

Operations

The sections below list the built-in methods and properties that you can use as operations for the TeWindow object.

Note: You can also view a list and descriptions of the TeWindow description properties, for use in object repository descriptions, programmatic descriptions, checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

Methods

Method Activate Activates the terminal emulator window.
Common Method CaptureBitmap Saves a screen capture of the object as a .png or .bmp image using the specified file name.
Common Method Check Checks whether the actual value of an item matches the expected value.
Common Method CheckProperty Checks whether the actual value of the specified object property matches the specified expected value within the specified timeout.
Common Method ChildObjects Returns the collection of child objects contained within the object.
Common Method GetROProperty Returns the current value of the description properties from the object in the application.
Common Method GetTOProperties Returns the collection of properties and values used to identify the object.
Common Method GetTOProperty Returns the value of the specified description properties from the test object description.
Common Method Output Retrieves the current value of an item and stores it in a specified location.
Common Method RefreshObject Instructs UFT to re-identify the object in the application the next time a step refers to this object.
Common Method SetTOProperty Sets the value of the specified description properties in the test object description.
Common Method ToString Returns a string that represents the test object.
Common Method WaitProperty Waits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step.

Properties

Common Property Exist Checks whether the object currently exists in the open application.

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Activate Method

Description

Activates the terminal emulator window.

Syntax

object.Activate [BUTTON]

Arguments

Parameter Description
BUTTON Optional. A predefined constant or number.
Indicates the mouse button to click.
Default value = micLeftBtn

Return Type

None

Example

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See also: