Tips for using the pointing hand

Relevant for: GUI tests and components

Clicking the pointing hand button converts the mouse (device) pointer into a pointing hand. Use the pointing hand to highlight or click an object in your application.

This section provides tips for working with the pointing hand.

  • Hold the left CTRL key to change the pointing hand to a standard pointer. You can then change the window focus or perform operations in UFT One or in your application, such as right-clicking, using the scroll bars, or moving the pointer over an object to display a context menu.

  • If the window containing the object you want to select is partially hidden by another window, hold the pointing hand over the partially hidden window for a few seconds until it comes to the foreground. Then point to and click the required object. Configure the length of time required to bring a window into the foreground using the General pane of the GUI Testing tab in the Options dialog box (Tools > Options > GUI Testing tab > General node). For details, see General Pane (Options Dialog Box > GUI Testing Tab).

  • If the window containing the object you want to select is fully hidden by another window, or if a dialog box is hidden behind a window, press the left CTRL key and arrange the windows as needed.

  • If the window containing the object you want to select is minimized, you can display it by holding the left CTRL key, right-clicking the application in the Windows task bar, and choosing Restore from the context menu.

  • If the object you want to select can be displayed only by performing an event (such as right-clicking or moving the pointer over an object to display a context menu), hold the left CTRL key. The pointing hand temporarily turns into a standard pointer and you can perform the event. When the object you want to select is displayed, release the left CTRL key. The pointer becomes a pointing hand again.