WebList Object

Description

A drop-down box or multiple selection list.

IMPORTANT

  • When learning or spying on WebList objects, if the list contains an empty value (""), then the learned property value of the value description properties is "#0" instead of ""
    Workaround: Use the Object property to retrieve the correct property value.
  • WebList objects created with the "role=list" property are not supported on Microsoft Edge.
  • When a role-based WebList object loads items dynamically the WebList.MakeItemVisible method may have unexpected results.

Operations

The sections below list the built-in methods and properties that you can use as operations for the WebList object.

Note: You can also view a list and descriptions of the WebList description properties, for use in object repository descriptions, programmatic descriptions, checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

Methods

Common Method CaptureBitmapSaves a screen capture of the object as a .png or .bmp image using the specified file name.
Common Method CheckChecks whether the actual value of an item matches the expected value.
Common Method CheckPropertyChecks whether the actual value of the specified object property matches the specified expected value within the specified timeout.
Common Method ChildObjectsReturns the collection of child objects contained within the object.
Common Method GetAllROProperties

Returns the collection of properties and current values from the object in the application.

Method ClickClicks the object.
Method DeselectDeselects the specified item in the list.
Method DoubleClickClicks on the object twice.
Method DragPerforms the 'drag' part of a drag and drop operation.
Method DropPerforms the 'drop' part of a drag and drop operation.
Method ExtendSelectAdds selected items to a multi-selection list.
Method FireEventTriggers an event.
Method GetItemReturns the value of the item specified by the index.
Common Method GetROPropertyReturns the current value of the description property from the object in the application.
Common Method GetTOPropertiesReturns the collection of properties and values used to identify the object.
Common Method GetTOPropertyReturns the value of the specified description property from the test object description.
Common Method HighlightHighlights the object in the application.
Method HoverTapWhen hover is supported, places the pointer on the object. Otherwise, taps the object.
Method LongPressPresses and holds the object.
MakeItemVisibleMakes an item in the list visible.
Method MiddleClickMiddle-clicks the object.
Common Method OutputRetrieves the current value of an item and stores it in a specified location.
Method PanPerform a pan gesture.
Method PinchPerform a pinch gesture.
Common Method RefreshObjectInstructs UFT One to re-identify the object in the application the next time a step refers to this object.
Method RightClickRight-clicks the object.
Method SelectSelects the specified item in the list, replacing any previously selected values.
Common Method SetTOPropertySets the value of the specified description property in the test object description.
Method SubmitSubmits a form.
Method SwipeSwipes the object.
Common Method ToStringReturns a string that represents the test object.
Common Method WaitPropertyWaits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step.

Properties

Common Property ExistChecks whether the object currently exists in the open application.
Common Property ObjectAccesses the native methods and properties of the object.

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Click Method

Description

Clicks the object.

Syntax

object.Click [x], [y], [button]

Arguments

ParameterDescription
x Optional. A long integer value.
The x-coordinate of the click. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
y Optional. A long integer value.
The y-coordinate of the click. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
button Optional. A predefined constant or number.

The mouse button used to click the object.

UFT One does not record the Click method for right- or middle-clicks. Instead, UFT One records the RightClick and MiddleClick methods.


Default value = micLeftBtn

Return Type

None

IMPORTANT

  • Recording options for this method are defined in the Advanced tab of the Web Options dialog box. For details, see the section on the Web > Advanced pane in the UFT One Help Center.
  • For some Mozilla FireFox objects, this method is recorded only if a handler is present. For details, see the topic on working with multiple browsers in the UFT One Help Center.
  • If you are testing a web or hybrid application on a mobile device, this method is equivalent to performing the Tap gesture.

Example

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Deselect Method

Description

Deselects the specified item in the list.

Syntax

object.Deselect Item

Arguments

ParameterDescription
Item Required. A Variant.
The value to deselect. The value can either be one of the items in the list or an index. Index values begin with 0.

Return Type

None

Example

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DoubleClick Method

Description

Clicks on the object twice.

Syntax

object.DoubleClick ([interval], [x], [y])

Arguments

ParameterDescription
interval Optional. A double floating value.
The number of seconds between the two clicks. The default value is 0.2 seconds.
x Optional. A long integer value.
The x-coordinate of the click. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
y Optional. A long integer value.

The y-coordinate of the click. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.

 


Default value = -9999

Return Type

None.

IMPORTANT

  • This method is supported as long as the application supports touch events and is run on a mobile device on Digital Lab (UFT Mobile) or a touch-enabled browser. Using this method on desktop browsers may generate warnings, even if you are using a mobile emulator.

  • If you are testing a web or hybrid application on a mobile device, this method is equivalent to performing the DoubleTap gesture.

Example

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Drag Method

Description

Performs the 'drag' part of a drag and drop operation.

Syntax

object.Drag [x], [y], [button], [Modifier]

Arguments

ParameterDescription
x Optional. A long integer value.
The x-coordinate within the source object. 

Default = micNoCoordinate (center of the source object)


Default value = -9999
y Optional. A long integer value.
The y-coordinate within the source object.

Default = micNoCoordinate (center of the source object)


Default value = -9999
button Optional. A predefined constant or number.
The mouse button used to drag the object. (Releasing the button performs the Drop operation.)

Default = micLeftBtn (0)


Default value = micLeftBtn
Modifier Optional. A String value.
The keyboard modifier that is pressed during the Drag operation.

Possible values:
micAlt
micCtrl
micShift


Default value = 0

Return Type

None

IMPORTANT

  • Drag and Drop operations are performed as a coupled step. Inserting one operation without the other causes an error to occur in the run session.
  • This test object method is not supported on Safari browsers.

UFT One supports the following scenarios:

  • Scenario A: One object is dragged onto another object. For example, you can drag a WebButton from one frame object (source object) to another object (target object), or drag a WebElement (source object) onto a Link object (target object) in the same frame.

  • Scenario B: An object is moved from one location in a frame to another location in the same frame. In this case, the test object used for the Drag step is the same as the test object used for the Drop step.

  • Scenario C: An item within an object is moved to another location within that object (also known as drag and pan). For example, in a map application, you can relocate an image relative to itself or drag a Slider object.

General Note:

UFT One always runs Drag and Drop steps using the mouse API, even if you defined the Replay type as Event in the Run Settings section of the Web > Advanced pane (Tools > Options > GUI Testing tab >Web pane > Advanced node). 

 

Notes for Scenario A:

--Recording session. You cannot record cross-object or cross-frame types of drag and drop operations (operations in which you try to drop an object on another object or in another frame). You can, however, insert these types of Drop steps manually. Note that it may be helpful to record a drag and drop operation on the object in order to determine valid coordinates for the Drag operation step. You will need to delete the recorded Drop step, though, and manually add a new Drop step for the target object instead. 

--Run session. If the application being tested supports scrolling, then UFT One supports scrolling when the Drag and Drop test objects are both located in the same frame. UFT One drags the Drag object to edge of the frame, waits for the Drop object to appear, and drops the Drag object onto the Drop object. If the application being tested does not support scrolling, then UFT One displays an error message when it reaches a step that requires scrolling. 

--Run session. If you want to drag a test object from one frame to another, UFT One tries to make both the Drag and Drop objects visible in their frames prior to performing the Drag and Drop operation. If the two objects cannot be viewed simultaneously (for example, because the browser window is too small), the step will fail.

Notes for Scenario B and Scenario C:

--If the screen resolution during a run session is not the same as the screen resolution during the recording session, then the size of the frame may be different during the run session as compared to the recording session. In this case, the target location coordinates may be different during the run session, and this may cause the test steps to fail.

--During a run session, if the coordinates of a Drop step are located outside of the visible frame area (for example, because your application changed), then the step may not run accurately. To solve this, fix the specified coordinates, as needed. The test object can be dragged only within the visible area of the frame object. Dragging the object to the edge of a window or frame does not cause the area to scroll (as it does in Scenario A).

Example

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Drop Method

Description

Performs the 'drop' part of a drag and drop operation.

Syntax

object.Drop [x], [y]

Arguments

ParameterDescription
x Optional. A long integer value.
The x-coordinate of the target object on which the dragged object is dropped. If the dragged and dropped object is the same object, then the x-coordinate is relative to the upper left corner in the source location prior to being dragged.

Default = micNoCoordinate (center of the target object)


Default value = -9999
y Optional. A long integer value.
The y-coordinate of the target object on which the dragged object is dropped. If the dragged and dropped object is the same object, then the y-coordinate is relative to the upper left corner in the source location prior to being dragged.

Default = micNoCoordinate (center of the target object)


Default value = -9999

Return Type

None

IMPORTANT

  • Drag and Drop operations are performed as a coupled step. Inserting one operation without the other causes an error to occur. For more information on Drag and Drop operations, see Drag Method.
  • This test object method is not supported on Safari browsers.

Example

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ExtendSelect Method

Description

Adds selected items to a multi-selection list.

Syntax

object.ExtendSelect Item

Arguments

ParameterDescription
Item Required. A Variant.
The value to add to the selection. The value can either be one of the items in the list or an index. To specify the index of the item to select, use "#index". Index values begin with 0.

Return Type

None

Example

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FireEvent Method

Description

Triggers an event.

Syntax

object.FireEvent EventName, [x], [y], [button]

Arguments

ParameterDescription
EventName Required. A String value.
The name of event to trigger. Available events: onchange, onclick, ondblclick, onblur, onfocus, onmousedown, onmouseup, onmouseover, onmouseout, onsubmit, onreset, onpropertychange.
x Optional. A long integer value.
The x-coordinate, relative to the upper left corner of the object.
Default value = -9999
y Optional. A long integer value.
The y-coordinate, relative to the upper left corner of the object.
Default value = -9999
button Optional. A predefined constant or number.
The mouse button used to fire the object.
Default value = micLeftBtn

Return Type

None

Example

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GetItem Method

Description

Returns the value of the item specified by the index.

Syntax

object.GetItem (Index)

Arguments

ParameterDescription
Index Required. A Variant.
The numeric index of the item. Index values begin with 1.

Return Type

A String value.

Example

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HoverTap Method

Description

When hover is supported, places the pointer on the object. Otherwise, taps the object.

Syntax

object.HoverTap ([x], [y])

Arguments

ParameterDescription
x Optional. A long integer value.
The x-coordinate of the hover point or tap. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.

Default value = -9999
y Optional. A long integer value.
The y-coordinate of the hover point or tap. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.

Default value = -9999

Return Type

None.

IMPORTANT

This method is supported as long as the application supports touch events and is run on a mobile device on Digital Lab (UFT Mobile) or a touch-enabled browser. Using this method on desktop browsers may generate warnings, even if you are using a mobile emulator.

Example

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LongPress Method

Description

Presses and holds the object.

Syntax

object.LongPress [duration], [x], [y]

Arguments

ParameterDescription
duration Optional. A double floating value.

The time period (in seconds) to hold the long tap gesture.

You can specify partial seconds as a duration time.


Default value = 1
x Optional. A long integer value.
The x-coordinate of the tap gesture. The coordinate is relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
y Optional. A long integer value.
The y-coordinate of the tap gesture. The coordinate is relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999

Return Type

None

IMPORTANT

This method is supported as long as the application supports touch events and is run on a mobile device on Digital Lab (UFT Mobile) or a touch-enabled browser. Using this method on desktop browsers may generate warnings, even if you are using a mobile emulator.

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MakeItemVisible Method

Description

Makes an item in the list visible.

Syntax

object.MakeItemVisible Item, xPath, [Timeout]

Arguments

ParameterDescription
ItemRequired. A string.
The item to select in the list.
xPathRequired. A string.
The xPath value of the button that performs the click to scroll the item into view.
Timeout Optional. A double value.
The amount of time to wait for the item to become visible.
Default value = 20

Example

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MiddleClick Method

Description

Middle-clicks the object.

Syntax

object.MiddleClick [x], [y]

Arguments

ParameterDescription
x Optional. A long integer value.
The x-coordinate of the middle-click. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
y Optional. A long integer value.
The y-coordinate of the middle-click. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999

Return Type

None

IMPORTANT

  • If UFT One does not record the MiddleClick method, it may be due to Web Event Recording Configuration settings that were preserved from the upgrade of a previous UFT One version. In this case, you can enable recording of these methods by resetting the Web Event Recording Configuration to a preconfigured level. For details, see the section on the Custom Web Even Recording Configuration dialog box in the UFT One Help Center.
  • When Event Replay is selected for the Replay type option (by using Tools > Options > GUI Testing tab >Web pane > Advanced node), UFT One fires onmousedown, focus, and onmouseup events for this method, which may cause slightly different behavior than the regular Click method with a micMiddleButton value for the Button argument.

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Pan Method

Description

Perform a pan gesture.

Syntax

object.Pan (deltaX, deltaY, [duration], [startX], [startY])

Arguments

ParameterDescription
deltaX Required. A long integer value.

The distance moved on the x axis, relative to the start point.

deltaY Required. A long integer value.

The distance moved on the y axis, relative to the start point.

duration Optional. A double floating value.
The number of seconds required to perform the pan gesture.
Default value = 0.5
startX Optional. A long integer value.
The x-coordinate of where the pan gesture starts. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
startY Optional. A long integer value.
The y-coordinate of where the pan gesture starts. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999

Return Type

None.

IMPORTANT

This method is supported as long as the application supports touch events and is run on a mobile device on Digital Lab (UFT Mobile) or a touch-enabled browser. Using this method on desktop browsers may generate warnings, even if you are using a mobile emulator.

This method is not supported in Internet Explorer and older versions of FireFox.

Example

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Pinch Method

Description

Perform a pinch gesture.

Syntax

object.Pinch (scale, [duration], [x], [y])

Arguments

ParameterDescription
scale Required. A double floating value.

The zoom scale resulting from the pinch gesture.

This is the ratio between the distance between the fingers at the end of the pinch gesture to the distance between the fingers at the beginning of the pinch gesture.

duration Optional. A double floating value.
The number of seconds required to perform the pinch gesture. The default value is 1 second.
Default value = 1
x Optional. A long integer value.
The x-coordinate of where the pinch gesture begins. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
y Optional. A long integer value.
The y-coordinate of of where the pinch gesture begins. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999

Return Type

None.

IMPORTANT

This method is supported as long as the application supports touch events and is run on a mobile device on Digital Lab (UFT Mobile) or a touch-enabled browser. Using this method on desktop browsers may generate warnings, even if you are using a mobile emulator.

This method is not supported in Internet Explorer and older versions of FireFox.

Example

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RightClick Method

Description

Right-clicks the object.

Syntax

object.RightClick [x], [y]

Arguments

ParameterDescription
x Optional. A long integer value.
The x-coordinate of the right-click. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
y Optional. A long integer value.
The y-coordinate of the right-click. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999

Return Type

None

IMPORTANT

  • If UFT One does not record the RightClick method, it may be due to Web Event Recording Configuration settings that were preserved from the upgrade of a previous UFT One version. In this case, you can enable recording of these methods by resetting the Web Event Recording Configuration to a preconfigured level. For details, see the section on the Custom Web Even Recording Configuration dialog box in the UFT One Help Center.
  • When Event Replay is selected for the Replay type option (by using Tools > Options > GUI Testing tab >Web pane > Advanced node), UFT One fires onmousedown, focus, onmouseup, and oncontextmenu events for this method, which may cause slightly different behavior than the regular Click method with a micRightButton value for the Button argument.

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Select Method

Description

Selects the specified item in the list, replacing any previously selected values.

Syntax

object.Select Item

Arguments

ParameterDescription
Item

Required. A Variant.

The value to select.

The value can either be one of the items in the list or an index. To specify the index of the item to select, use "#index". Index values begin with 0.

Return Type

None

IMPORTANT

  • If you are using this test object method for a WebList object in which the description property "role=listbox", UFT One selects the item only if it is visible in the current listbox frame.
  • If this object has a scroll bar on the left side of the list, UFT One cannot scroll to an invisible item and select the item.

Example

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Submit Method

Description

Submits a form.

Syntax

object.Submit

Return Type

None.

IMPORTANT

This method simulates pressing the Enter key, while the focus is on the object specified in the statement.

If the object is not part of a Web form, the Submit method has no effect.

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Swipe Method

Description

Swipes the object.

Syntax

object.Swipe direction, [distance], [duration], [startX], [startY]

Arguments

ParameterDescription
direction Required. A MoveDirection Value.

The direction of the swipe gesture.

Possible values:

  • moveDown
  • moveLeft
  • moveRight
  • moveUp
distance Optional. A long integer value.
The distance (in pixels) of the swipe gesture.
Default value = 200
duration Optional. A double floating value.

The time period (in seconds) of the swipe gesture.

You can specify partial seconds as a duration time.


Default value = 0.25
startX Optional. A long integer value.
The x-coordinate at which the swipe gesture begins. The specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
startY Optional. A long integer value.
The y-coordinate at which the swipe gesture begins. The coordinate is relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999

Return Type

None

IMPORTANT

This method is supported as long as the application supports touch events and is run on a mobile device on Digital Lab (UFT Mobile) or a touch-enabled browser. Using this method on desktop browsers may generate warnings, even if you are using a mobile emulator.

This method is not supported on Windows Phone.

Example

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See also: