SwfTreeView Object

Description

A .NET Windows Forms TreeView control.

Operations

The sections below list the built-in methods and properties that you can use as operations for the SwfTreeView object.

Note: You can also view a list and descriptions of the SwfTreeView description properties, for use in object repository descriptions, programmatic descriptions, checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

Methods

Method ActivateActivates (double-clicks) a node in the tree.
Common Method CaptureBitmapSaves a screen capture of the object as a .png or .bmp image using the specified file name.
Common Method CheckChecks whether the actual value of an item matches the expected value.
Common Method CheckPropertyChecks whether the actual value of the specified object property matches the specified expected value within the specified timeout.
Common Method ChildObjectsReturns the collection of child objects contained within the object.
Common Method GetAllROProperties

Returns the collection of properties and current values from the object in the application.

Method ClickClicks an object.
Method CollapseCollapses the specified tree node to hide its child nodes.
Method DblClickDouble-clicks an object
Method DragPerforms the 'drag' part of a drag-and-drop operation.
Method DragItemPerforms the 'drag' part of a drag-and-drop operation on a specific node in the tree.
Method DropPerforms the 'drop' part of a drag-and-drop operation.
Method DropOnItemPerforms the 'drop' part of a drag-and-drop operation, by dropping the specified node onto its target.
Method EditLabelActivates the edit mode for a tree node for the purpose of renaming it.
Method ExpandExpands the specified tree node to display its child nodes.
Method ExpandAllExpands the specified tree node and its child nodes to display all of its child nodes.
Method FireEventSimulates an event on a .NET object.
Method GetCheckMarksRetrieves the number and the value of the nodes marked as checked.
Method GetContentReturns all of the nodes in the TreeView.
Method GetErrorProviderTextReturns the tooltip text of the error icon associated with the object.
Method GetItemReturns the value of the node specified by the index.
Method GetItemPropertyReturns the current value of a property for a node in the tree.
Method GetItemsCountReturns the number of nodes in the tree.
Common Method GetROPropertyReturns the current value of the description property from the object in the application.
Method GetSelectionReturns all of the selected nodes in the TreeView.
Method GetTextLocationChecks whether the specified text string is contained in the specified window area.
Common Method GetTOPropertiesReturns the collection of properties and values used to identify the object.
Common Method GetTOPropertyReturns the value of the specified description property from the test object description.
Common Method HighlightHighlights the object in the application.
Method GetVisibleTextReturns the text from the specified area.
Method MouseMoveMoves the mouse pointer to the designated position over the object.
Common Method OutputRetrieves the current value of an item and stores it in a specified location.
Common Method RefreshObjectInstructs UFT One to re-identify the object in the application the next time a step refers to this object.
Method SelectSelects a node in the tree.
Method SelectCellSelects the specified cell.
Method SelectColumnSelect the specified column.
Method SelectRowSelect the specified row.
Method SetCellDataSet data for the specified cell.
Method SetItemStateSets the state of the check box for a specified node.
Common Method SetTOPropertySets the value of the specified description property in the test object description.
Common Method ToStringReturns a string that represents the test object.
Method TypeTypes the specified string in the object.
Common Method WaitPropertyWaits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step.

Properties

Common Property ExistChecks whether the object currently exists in the open application.
Common Property ObjectAccesses the native methods and properties of the object.

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Activate Method

Description

Activates (double-clicks) a node in the tree.

Syntax

object.Activate Item, [BUTTON]

Arguments

ParameterDescription
Item Required. A Variant.

The full path of the node to activate in the tree-view control. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. When specifying the index, the first node in a tree-view control is numbered 0.

Note 1: If the node is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a node name, you can change the delimiter character for your test or component using the "TreePathDelimiter" setting value. For example, Setting.Item("TreePathDelimiter") = "#"
Note 2: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree-view control is numbered 0.

BUTTON Optional. A predefined constant or number.
The mouse button used to click the node.
Default value = micLeftBtn

Return Type

None

Example

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Click Method

Description

Clicks an object.

Syntax

object.Click [X], [Y], [BUTTON]

Arguments

ParameterDescription
X Optional. An integer value.
The x-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.


Default value = -9999

Y Optional. An integer value.
The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Tip: You can enter micNoCoordinate for the x and y argument values if you want to enter a value for the button argument without specifying x- and y- coordinates for the click.
Default value = -9999
BUTTON Optional. A predefined constant or number.
The mouse button used to click the object.
Default value = micLeftBtn

Return Type

None

Example

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Collapse Method

Description

Collapses the specified tree node to hide its child nodes.

Syntax

object.Collapse Item

Arguments

ParameterDescription
Item Required. A Variant.
The full path of the node to collapse in the tree-view control. The node value (with quotes) or numeric index (without quotes) can denote the node. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. 

Note 1: If the node is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a node name, you can change the delimiter character for your test or component using the "TreePathDelimiter" setting value. For example, Setting.Item("TreePathDelimiter") = "#"
Note 2: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree-view control is numbered 0.

Return Type

None

Example

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DblClick Method

Description

Double-clicks an object

Syntax

object.DblClick X, Y, [BUTTON]

Arguments

ParameterDescription
X Required. An integer value.
The x-coordinate of the double-click. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate of the double-click. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button used to double-click the object.


Default value = micLeftBtn

Return Type

None

Example

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Drag Method

Description

Performs the 'drag' part of a drag-and-drop operation.

Syntax

object.Drag X, Y, [BUTTON]

Arguments

ParameterDescription
X Required. An integer value.
The coordinates within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The coordinates within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button used to drag the object.


Default value = micLeftBtn

Return Type

None

Example

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DragItem Method

Description

Performs the 'drag' part of a drag-and-drop operation on a specific node in the tree.

Syntax

object.DragItem (Item, [BUTTON])

Arguments

ParameterDescription
Item Required. A Variant.

The full path of the node to drag in the tree-view control. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. When specifying the index, the first node in a tree-view control is numbered 0. 

Note 1: If the node is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a node name, you can change the delimiter character for your test or component using the "TreePathDelimiter" setting value. For example, Setting.Item("TreePathDelimiter") = "#"
Note 2: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree-view control is numbered 0.

BUTTON Optional. A predefined constant or number.
The mouse button used to click the node.

Note: The same button must be used in both the DragItem and DropOnItem parts of the drag and drop operation.
Default value = micLeftBtn

Return Type

None.

IMPORTANT

A DragItem statement must be followed by a Drop or DropOnItem statement.

Example

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Drop Method

Description

Performs the 'drop' part of a drag-and-drop operation.

Syntax

object.Drop X, Y, [BUTTON]

Arguments

ParameterDescription
X Required. An integer value.
The coordinates of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The coordinates of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The button that is released to drop the object.
Default value = micLeftBtn

Return Type

None

Example

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DropOnItem Method

Description

Performs the 'drop' part of a drag-and-drop operation, by dropping the specified node onto its target.

Syntax

object.DropOnItem (TargetItem, [BUTTON])

Arguments

ParameterDescription
TargetItem Required. A Variant.

The full path of the node on which to drop the dragged node. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. When specifying the index, the first node in a tree-view control is numbered 0.

Note 1: If the node is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a node name, you can change the delimiter character for your test or component using the "TreePathDelimiter" setting value. For example, Setting.Item("TreePathDelimiter") = "#"
Note 2: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree-view control is numbered 0.

BUTTON Optional. A predefined constant or number.
The mouse button used to click the node.
Note: The same button must be used in both the DragItem and DropOnItem parts of the drag and drop operation.


Default value = micLeftBtn

Return Type

None.

IMPORTANT

A DropOnItem statement must be preceded by a Drag or DragItem statement.

Example

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EditLabel Method

Description

Activates the edit mode for a tree node for the purpose of renaming it.

Syntax

object.EditLabel (Item)

Arguments

ParameterDescription
Item Required. A Variant.

The full path of the node containing the label you want to edit. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. When specifying the index, the first node in a tree-view control is numbered 0. 

Note 1: If the node is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a node name, you can change the delimiter character for your test or component using the "TreePathDelimiter" setting value. For example, Setting.Item("TreePathDelimiter") = "#"
Note 2: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree-view control is numbered 0.

Return Type

None.

IMPORTANT

This method only enables the node for renaming. To actually rename the node, you must set its value using the WinEdit or WinEditor test object, together with an applicable method, such as Set or SetCaretPos+Type.

Example

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Expand Method

Description

Expands the specified tree node to display its child nodes.

Syntax

object.Expand Item

Arguments

ParameterDescription
Item Required. A Variant.
The full path of the node to expand in the tree-view control. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. When specifying the index, the first node in a tree-view control is numbered 0.

Note 1: If the node is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a node name, you can change the delimiter character for your test or component using the "TreePathDelimiter" setting value. For example, Setting.Item("TreePathDelimiter") = "#"
Note 2: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree-view control is numbered 0.

Return Type

None

Example

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ExpandAll Method

Description

Expands the specified tree node and its child nodes to display all of its child nodes.

Syntax

object.ExpandAll Item

Arguments

ParameterDescription
Item Required. A Variant.
The full path of the node to expand in the tree-view control. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. When specifying the index, the first node in a tree-view control is numbered 0.

Return Type

None

Example

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FireEvent Method

Description

Simulates an event on a .NET object.

Syntax

object.FireEvent (EventName)

Arguments

ParameterDescription
EventName Required. A Variant.
The name of the event to simulate. The list of possible events depends on the object.
Required. None
The Args argument is passed to the constructor of the event's EventArgs object or the implementing class. Enter the values in a comma separated list. If no event arguments are required, you do not need to supply a value for the argument.

Return Type

None.

IMPORTANT

The event is sent to all listeners of the .NET object and does not affect the .NET object itself. For example, simulating a click event does not actually perform the click.

Example

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GetCheckMarks Method

Description

Retrieves the number and the value of the nodes marked as checked.

Syntax

object.GetCheckMarks

Return Type

A String value.

Example

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GetContent Method

Description

Returns all of the nodes in the TreeView.

Syntax

object.GetContent

Return Type

A String value.

Example

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GetErrorProviderText Method

Description

Returns the tooltip text of the error icon associated with the object.

Syntax

object.GetErrorProviderText

Return Type

A String value.

If no error provider control currently exists for the object, the method returns an empty string.

Example

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GetItem Method

Description

Returns the value of the node specified by the index.

Syntax

object.GetItem (Index)

Arguments

ParameterDescription
Index Required. A Variant.
The full path of the node you want to retrieve in the tree-view control. The path is composed of the numeric index of the nodes (without quotes) separated by a semicolon. The first node in a tree-view control is numbered 0.

Note: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree-view control is numbered 0.

Return Type

A String value.

Example

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GetItemProperty Method

Description

Returns the current value of a property for a node in the tree.

Syntax

object.GetItemProperty (Item, Property)

Arguments

ParameterDescription
Item Required. A Variant.
The full path of the node whose property you want to retrieve. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. When specifying the index, the first node in a tree-view control is numbered 0.

Note 1: If the node is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a node name, you can change the delimiter character for your test or component using the "TreePathDelimiter" setting value. For example, Setting.Item("TreePathDelimiter") = "#"
Note 2: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree is numbered 0.

Property Required. A String value.

The node property for which you want to retrieve a value. The following properties are supported:

Property Name
Description
expanded
Indicates whether the node is expanded (its child nodes are visible).
Possible values:        
       True
       False
FirstChild
The path to the first child of the node in the tree-view control.
HasChildren
Indicates whether the node has child nodes.
Possible values:        
       True
       False
ImageIndex
The image list index of the image (icon) associated with the node.
NextSibling
The path to the next sibling of the node in the tree-view control.
OverlayImage
The image list index of the overlay image (transparent image displayed over the regular item image) associated with the node.
parent
The path to the parent of the node in the tree-view control.
path
The path to the node in the tree-view control, for example, "Item#0;Item#3" or "Item#5".
selected
Indicates whether the node is selected.
Possible values:                                    
       True
       False
state
The state image index of the node.
text
The text of the node, or "" if the node does not contain any text.

Return Type

A Variant.

Example

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GetItemsCount Method

Description

Returns the number of nodes in the tree.

Syntax

object.GetItemsCount

Return Type

A long integer value.

Example

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GetSelection Method

Description

Returns all of the selected nodes in the TreeView.

Syntax

object.GetSelection

Return Type

A String value.

Example

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GetTextLocation Method

Description

Checks whether the specified text string is contained in the specified window area.

Syntax

object.GetTextLocation (TextToFind, Left, Top, Right, Bottom, [MatchWholeWordOnly])

Arguments

ParameterDescription
TextToFind Required. A String value.
The text string you want to locate.
Left Required. A Variant.
The left coordinate of the search area within the window or screen.
Top Required. A Variant.
The top coordinate of the search area within the window or screen.
Right Required. A Variant.
The right coordinate of the search area within the window or screen.
Bottom Required. A Variant.
The bottom coordinate of the search area within the window or screen.

Note: Set the Left, Top, Right, and Bottom coordinates to -1 to search for the text string within the object's entire window.

MatchWholeWordOnly Optional. A Boolean value.
If True, the method searches for occurrences that are whole words only and not part of a larger word. If False, the method does not restrict the results to occurrences that are whole words only.
Default value = True

Return Type

A Boolean value.

Indicates whether the text was found in the specified coordinates. Additionally, if the text is found, this method returns the coordinates of the rectangle containing the first instance of the text into the Left, Top, Right, and Bottom arguments.

IMPORTANT

  • The text to capture must be visible in the application window when the step runs.
  • This method returns True only if the TextToFind argument value is found within a single line in the specified area. The text search restarts on each line of text. 
  • If the TextToFind argument value includes a space, then this method searches for that text as whole words, regardless of the value set in the MatchWholeWords argument. For example, if you search for "a b" and the text "bla bla" exists, the method will still return False. However, if the MatchWholeWords argument is set to False, then a search for "la" in an area where "bla bla" exists, would return True
  • If the text is found (return value = True) and if the Left, Top, Right, and Bottom arguments are supplied as variables, then the method also returns the exact coordinates of the specified text to the supplied arguments (the returned coordinates overwrite the supplied ones).
  • The results of this method may be different depending on the settings selected in the Text Recognition pane of the Options dialog box (Tools menu > Options item > GUI Testing node > Text Recognition node).
  • The results of this method may be different in different run sessions depending on the operating system version you are using, service packs you have installed, other installed toolkits, or the APIs used in your application. Therefore, when possible, it is highly recommended to use the GetROProperty Method to retrieve the value of the text (or equivalent) property from an object in your application instead of using the GetTextLocation method.
  • By default, when UFT One captures text for a text/text area checkpoint or output value step using the GetText, GetTextLocation, or GetVisibleText methods, it tries to retrieve the text directly from the object using a Windows API-based mechanism. If UFT One cannot capture the text this way (for example, because the text is part of a picture), it tries to capture the text using an OCR (optical character recognition) mechanism. For details about changing this behavior, see the Can QuickTest Professional Text Recognition behavior be modified Knowledgebase article (number KM202721).

Example

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GetVisibleText Method

Description

Returns the text from the specified area.

Syntax

object.GetVisibleText ([Left], [Top], [Right], [Bottom])

Arguments

ParameterDescription
Left Optional. A long integer value.
The left coordinate of the search area within the object's window.
Default value = -1
Top Optional. A long integer value.
The top coordinate of the search area the object's window.
Default value = -1
Right Optional. A long integer value.
The right coordinate of the search area within the object's window.
Default value = -1
Bottom Optional. A long integer value.
The bottom coordinate of the search area a within the object's window.

Note: If the Left, Top, Right, and Bottom arguments are not specified, the method returns all of the text within the visible part of the specified object.
Default value = -1

Return Type

A String value.

IMPORTANT

  • The text to capture must be visible in the application window when the step runs.
  • The area is defined by pairs of coordinates that designate two diagonally opposite corners of a rectangle.
  • The results of this method may be different depending on the settings selected in the Text Recognition pane of the Options dialog box (Tools menu > Options item > GUI Testing tab > Text Recognition node).
  • The results of this method may be different in different run sessions depending on the operating system version you are using, service packs you have installed, other installed toolkits, or the APIs used in your application. Therefore, when possible, it is highly recommended to use the GetROProperty Method to retrieve the value of the text (or equivalent) property from an object in your application instead of using the GetVisibleText method.
  • By default, when UFT One captures text for a text/text area checkpoint or output value step using the GetText, GetTextLocation, or GetVisibleText methods, it tries to retrieve the text directly from the object using a Windows API-based mechanism. If UFT One cannot capture the text this way (for example, because the text is part of a picture), it tries to capture the text using an OCR (optical character recognition) mechanism. For details about changing this behavior, see the Can QuickTest Professional Text Recognition behavior be modified Knowledgebase article (number KM202721).

Example

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MouseMove Method

Description

Moves the mouse pointer to the designated position over the object.

Syntax

object.MouseMove X, Y

Arguments

ParameterDescription
X Required. An integer value.
The position of the mouse pointer, expressed as x-coordinates (in pixels). Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The position of the mouse pointer, expressed as y-coordinates (in pixels). Note that the specified coordinates are relative to the upper left corner of the object.

Return Type

None

Example

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Select Method

Description

Selects a node in the tree.

Syntax

object.Select Item, [BUTTON], [Offset]

Arguments

ParameterDescription
Item Required. A Variant.
The full path of the node to select in the tree-view control. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. When specifying the index, the first node in a tree-view control is numbered 0.

Note 1: If the node is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a node name, you can change the delimiter character for your test or component using the "TreePathDelimiter" setting value. For example, Setting.Item("TreePathDelimiter") = "#"
Note 2: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree-view control is numbered 0.

BUTTON Optional. A predefined constant or number.
The mouse button used to click the tree-view control.
Default value = micLeftBtn
Offset Optional. An integer value.
The horizontal offset (in pixels) of the click location relative to the left margin of the tree-view control's text. This argument can be used only if the BUTTON argument is defined. The default value is the center of the object.
Default value = -1

Return Type

None

Example

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SelectCell Method

Description

Selects the specified cell.

Syntax

object.SelectCell (nodeID, Column)

Arguments

ParameterDescription
nodeID Required. A String value.
The identification name (in quotes) of the node to select in the tree.
Column Required. A Variant.
The column name (with quotes) or numeric index (without quotes) in the tree. The first item in the tree is numbered 0.

Return Type

None.

IMPORTANT

This method is supported for DevExpress applications only.

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SelectColumn Method

Description

Select the specified column.

Syntax

object.SelectColumn (Column)

Arguments

ParameterDescription
Column Required. A String value.
The column name (with quotes) to select.

Return Type

None.

IMPORTANT

This method is supported for DevExpress applications only.

Example

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SelectRow Method

Description

Select the specified row.

Syntax

object.SelectRow (row)

Arguments

ParameterDescription
row Required. A String value.
The row name (with quotes) in the tree.

Return Type

None.

IMPORTANT

This method is supported for DevExpress applications only.

Example

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SetCellData Method

Description

Set data for the specified cell.

Syntax

object.SetCellData (nodeID, Column, cellData)

Arguments

ParameterDescription
nodeID Required. A String value.
The identification name (in quotes) of the node to select in the tree.
Column Required. A Variant.
The column name (with quotes) or numeric index (without quotes) in the tree. The first item in the tree is numbered 0.
cellData Required. A Variant.
The data to enter into the cell.

Return Type

None.

IMPORTANT

This method is supported for DevExpress applications only.

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SetItemState Method

Description

Sets the state of the check box for a specified node.

Syntax

object.SetItemState Item, State

Arguments

ParameterDescription
Item Required. A Variant.
The full path of the node whose check box you want to set. The path is composed of the names of the nodes (with quotes) or numeric index (without quotes) separated by a semicolon. When specifying the index, the first node in a tree-view control is numbered 0.

Note 1: If the node is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a node name, you can change the delimiter character for your test or component using the "TreePathDelimiter" setting value. For example, Setting.Item("TreePathDelimiter") = "#"
Note 2: If the node is identified by its numeric index, UFT One counts only the expanded nodes. Child nodes of a collapsed parent node are not counted. The first root node in a tree-view control is numbered 0.

State Required. An integer value.
The state to set. The state can either be an index, or one of the following state constants:
micChecked (1)--Selects the node's check box.
micUnchecked (0)--Clears the node's check box.
micClick (-1)--Clicks the node icon.
micDblClick (-2)--Double-clicks the node icon.

Return Type

None

Example

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Type Method

Description

Types the specified string in the object.

Syntax

object.Type KeyboardInput

Arguments

ParameterDescription
KeyboardInput Required. A String value.
The text string and/or constants representing non-alphanumeric keys.
 
The following constants are available:
Constant
Action
micCtrlDwn
Presses the Ctrl key.
micCtrlUp
Releases the Ctrl key.
micLCtrlDwn
Presses the left Ctrl key.
micLCtrlUp
Releases the left Ctrl key.
micRCtrlDwn
Presses the right Ctrl key.
micRCtrlUp
Releases the right Ctrl key.
micAltDwn
Presses the Alt key.
micAltUp
Releases the Alt key.
micLAltDwn
Presses the left Alt key.
micLAltUp
Releases the left Alt key.
micRAltDwn
Presses the right Alt key.
micRAltUp
Releases the right Alt key.
micShiftDwn
Presses the Shift key.
micShiftUp
Releases the Shift key.
micLShiftDwn
Presses the left Shift key.
micLShiftUp
Releases the left Shift key.
micRShiftDwn
Presses the right Shift key.
micRShiftUp
Releases the right Shift key.
micIns
Presses the Insert key.
micDel
Presses the Delete key.
micHome
Presses the Home key.
micEnd
Presses the End key.
micPgUp
Presses the Page Up key.
micPgDwn
Presses the Page Down key.
micUp
Presses the Up Arrow key.
micDwn
Presses the Down Arrow key.
micLeft
Presses the Left Arrow key.
micRight
Presses the Right Arrow key.
micEsc
Presses the Esc key.
micBack
Presses the Backspace key.
micReturn
Presses the Return key.
micTab
Presses the Tab key.
micBreak
Presses the Break key.
micPause
Presses the Pause key.
micPrintScr
Presses the Print Screen key.
micWinLogoDwn
Presses the Windows Logo key.
micWinLogoUp
Releases the Windows Logo key.
micLWinLogoDwn
Presses the left Windows Logo key.
micLWinLogoUp
Releases the left Windows Logo key.
micRWinLogoDwn
Presses the right Windows Logo key.
micRWinLogoUp
Releases the right Windows Logo key.
micAppKey
Presses the Application key.
micF1
Presses the F1 key.
micF2
Presses the F2 key.
micF3
Presses the F3 key.
micF4
Presses the F4 key.
micF5
Presses the F5 key.
micF6
Presses the F6 key.
micF7
Presses the F7 key.
micF8
Presses the F8 key.
micF9
Presses the F9 key.
micF10
Presses the F10 key.
micF11
Presses the F11 key.
micF12
Presses the F12 key.
micNumLockOn
Turns on the Num Lock.
micCapsLockOn
Turns on the Caps Lock.
micScrollOn
Turns on the Scroll Lock.
micNumLockOff
Turns off the Num Lock.
micCapsLockOff
Turns off the Caps Lock.
micScrollOff
Turns off the Scroll Lock.

Return Type

None

IMPORTANT

Although the Type method is supported for most objects, if you enter a Type statement for an object in which a user cannot enter text, the method has no visual effect.

Example

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See also: