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# NodeUnavailableException Class

The exception that is thrown when a UFT Developer grid finds a node with the requested capabilities but it is currently locked.

C# Syntax

    [Serializable()]
    public class NodeUnavailableException : System.Exception

Inheritance Hierarchy

System.Object
System.Exception
HP.LFT.SDK.NodeUnavailableException

Public Constructors

| Name | Description
--- | --- | ---
| NodeUnavailableException Constructor | Overloaded.

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Public Properties

| Name | Description
--- | --- | ---
| Data | (Inherited from System.Exception)
| HelpLink | (Inherited from System.Exception)
| HResult | (Inherited from System.Exception)
| InnerException | (Inherited from System.Exception)
| Message | (Inherited from System.Exception)
| Source | (Inherited from System.Exception)
| StackTrace | (Inherited from System.Exception)
| TargetSite | (Inherited from System.Exception)

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Public Methods

| Name | Description
--- | --- | ---
| GetBaseException | (Inherited from System.Exception)
| GetObjectData | (Inherited from System.Exception)
| GetType | (Inherited from System.Exception)
| ToString | (Inherited from System.Exception)

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Protected Events

| Name | Description
--- | --- | ---
| SerializeObjectState | (Inherited from System.Exception)

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