FlexMenu Object
Note: Following the retirement of the Adobe Flash Player, UFT One no longer supports the Flex Add-in out of the box.
If you require the Flex Add-in, contact OpenText Support.
Description
A Flex menu control.
IMPORTANT
When recording, if you select an item from a FlexMenu object that has the same name as another item in the object, the step is recorded using the item name instead of the item index.
Workaround: In the editor, change the item name recorded in the step to the item index.
Operations
The sections below list the built-in methods and properties that you can use as operations for the FlexMenu object.
Note: You can also view a list and descriptions of the FlexMenu description properties, for use in object repository descriptions, programmatic descriptions, checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.
Methods
CaptureBitmap | Saves a screen capture of the object as a .png or .bmp image using the specified file name. |
Check | Checks whether the actual value of an item matches the expected value. |
CheckProperty | Checks whether the actual value of the specified object property matches the specified expected value within the specified timeout. |
ChildObjects | Returns the collection of child objects contained within the object. |
GetAllROProperties | Returns the collection of properties and current values from the object in the application. |
Click | Clicks an object. |
DblClick | Double clicks an object. |
GetROProperty | Returns the current value of the description property from the object in the application. |
GetTOProperties | Returns the collection of properties and values used to identify the object. |
GetTOProperty | Returns the value of the specified description property from the test object description. |
Highlight | Highlights the object in the application. |
Output | Retrieves the current value of an item and stores it in a specified location. |
RefreshObject | Instructs UFT One to re-identify the object in the application the next time a step refers to this object. |
Select | Selects the specified item in the menu. |
SetTOProperty | Sets the value of the specified description property in the test object description. |
ToString | Returns a string that represents the test object. |
WaitProperty | Waits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step. |
Properties
Exist | Checks whether the object currently exists in the open application. |
Click Method
Description
Clicks an object.
Syntax
object.Click ([X], [Y], [BUTTON])
Arguments
Parameter | Description |
---|---|
X |
Optional. An integer value. The x-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object. Default value = -9999 |
Y |
Optional. An integer value. The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object. Default value = -9999 |
BUTTON |
Optional. A predefined constant or number. The mouse button used to click the object. Default value = micLeftBtn |
Return Type
None.
Example
'The following example uses the Click method to click 'the OK button, at coordinates 15,20. With Browser("Browser").Page("Page").FlexWindow("AllControls") .FlexButton("OK").Click 15, 20, micLeftBtn End With
DblClick Method
Description
Double clicks an object.
Syntax
object.Click ([X], [Y], [BUTTON])
Arguments
Parameter | Description |
---|---|
X |
Optional. An integer value. The x-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object. Default value = -9999 |
Y |
Optional. An integer value. The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object. Default value = -9999 |
BUTTON |
Optional. A predefined constant or number. The mouse button used to click the object. Default value = micLeftBtn |
Return Type
None.
Example
'The following example uses the Click method to click 'the OK button, at coordinates 15,20. With Browser("Browser").Page("Page").FlexWindow("AllControls") .FlexButton("OK").DblClick 15, 20, micLeftBtn End With
Select Method
Description
Selects the specified item in the menu.
Syntax
object.Select (item)
Arguments
Parameter | Description |
---|---|
item |
Required. A String value. The full path of the menu item to select from the list. The path is composed of the menu item names or a numeric index separated by a semicolon. Specify index values in the format "<Item N>" (including brackets), where N is the numeric index value. Index values begin with 1. Note: If the menu item is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a menu item name, you can change the delimiter character for your test or component using the 'TreePathDelimiter' setting value. For example, Setting.Item("TreePathDelimiter") = "#". You must restart the application you are testing if you modify this setting. |
Return Type
None.
Example
'The following example uses the Select method to select the 'About sub-item from the Help item, in the FlexMenu menu. With Browser("Browser").Page("Page").FlexWindow("AllControls") .FlexMenu("FlexMenu").Select "Help;About" End With
'The following example uses the Select method to select the 'second sub-item from the first menu item in the FlexMenu 'menu. With Browser("Browser").Page("Page").FlexWindow("AllControls") .FlexMenu("FlexMenu").Select "<Item 1>;<Item 2>" End With
See also: