WpfToolbar Object
Description
A toolbar control in a Windows Presentation Foundation application.
IMPORTANT
Because WPF Automation Elements of the same control type may support a different set of control patterns, the test object methods or properties that UFT One supports for a specific WpfToolbar test object may be different from the standard set of methods and properties listed in this section. For more information on control patterns, see the WPF Add-in section of the UFT One Help Center.
Operations
The sections below list the built-in methods and properties that you can use as operations for the WpfToolbar object.
Note: You can also view a list and descriptions of the WpfToolbar description properties, for use in object repository descriptions, programmatic descriptions, checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.
Methods
CaptureBitmap | Saves a screen capture of the object as a .png or .bmp image using the specified file name. |
Check | Checks whether the actual value of an item matches the expected value. |
CheckItemProperty | Checks whether the specified item property has the expected value. |
CheckProperty | Checks whether the actual value of the specified object property matches the specified expected value within the specified timeout. |
ChildObjects | Returns the collection of child objects contained within the object. |
GetAllROProperties | Returns the collection of properties and current values from the object in the application. |
Click | Clicks the object. |
DblClick | Double-clicks the object. |
Drag | Performs the 'drag' part of a drag-and-drop operation. |
Drop | Performs the 'drop' part of a drag-and-drop operation. |
GetContent | Returns the names of all of the items in the toolbar. |
GetItem | Returns the name of the toolbar item specified by the index. |
GetItemProperty | Returns the current value of a property for a toolbar item. |
GetItemsCount | Returns the number of items in the toolbar. |
GetROProperty | Returns the current value of the description property from the object in the application. |
GetTOProperties | Returns the collection of properties and values used to identify the object. |
GetTOProperty | Returns the value of the specified description property from the test object description. |
Highlight | Highlights the object in the application. |
GetVisibleText | Returns the text from the specified area. |
MakeVisible | Scrolls the object into view if it is not visible in the parent window. |
MouseMove | Moves the mouse pointer to the designated position over the object. |
Output | Retrieves the current value of an item and stores it in a specified location. |
RefreshObject | Instructs UFT One to re-identify the object in the application the next time a step refers to this object. |
SetTOProperty | Sets the value of the specified description property in the test object description. |
ShowContextMenu | Displays the control's context menu. |
ShowOverflow | Displays the overflow area of the toolbar. |
ToString | Returns a string that represents the test object. |
Type | Types the specified string in the object. |
WaitItemProperty | Waits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step. |
WaitProperty | Waits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step. |
Properties
AutomationElement | Accesses the native methods and properties of the AutomationElement object for the corresponding user interface object. |
AutomationPattern | The object that provides access to the specified Control Pattern for the run-time object. |
Exist | Checks whether the object currently exists in the open application. |
IsOverflow | Indicates whether the item resides in the overflow area of the toolbar. |
Object | Accesses the native methods and properties of the object. |
SupportedPatterns | Returns all of the currently supported patterns of the object. |
CheckItemProperty Method
Description
Checks whether the specified item property has the expected value.
Syntax
object.CheckItemProperty (Item, PropertyName, ExpectedValue)
Arguments
Parameter | Description | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Item |
Required. A Variant. The item name (with quotes) or numeric index (without quotes) can denote the item. The first item in a toolbar is numbered 1. | ||||||||||||||||
PropertyName |
Required. A String value. Property to retrieve from the toolbar button. The following properties are supported:
| ||||||||||||||||
ExpectedValue |
Required. A Variant. The expected value against which the actual item property value should be checked. You can either use a simple value or you can use a comparison object together with the value to perform more complex comparisons. |
Return Type
An integer value.
Returns TRUE if the item property achieves the value, and FALSE if the timeout is reached before the item property achieves the value.
A TRUE return value reports a Passed step to the run results; a FALSE return value reports a Failed step to the run results.
IMPORTANT
If the expected and actual values do not match, an error is reported and the test or component status is changed to failed.
Note: For test run synchronization, or whenever you do not want to fail the test if the expected and actual values do not match, use the WpfPackageLib~WinToolbar~WaitItemProperty method.
You can also use comparison objects to perform more complex value comparisons. For example, you can instruct UFT One to check whether a specific item property value is greater than the specified value.
An example of the syntax required when using a comparison object is: Object.CheckItemProperty 2, "text", micNotEqual("John")"
The following comparison objects can be used:
- micGreaterThan: Greater than; Specifies that UFT One checks whether the item property value is greater than the specified value.
- micLessThan: Less than; Specifies that UFT One checks whether the item property value is less than the specified value.
- micGreaterThanOrEqual: Greater than or equal to; Specifies that UFT One checks whether the item property value is greater than or equal to the specified value.
- micLessThanOrEqual: Less than or equal to; Specifies that UFT One checks whether the item property value is less than or equal to the specified value.
- micNotEqual: Not equal to; Specifies that UFT One checks whether the item property value is not equal to the specified value.
- micRegExpMatch: Regular expression; Specifies that UFT One checks whether the item property value achieves a regular expression match with the specified value. Regular expressions are case-sensitive and must match exactly. For example, 'E.*h' matches 'Earth' but not 'The Earth' or 'earth'.
When the types of the expected value and actual value do not match, the comparisons are performed as follows (in this order):
- Empty values: Empty values may be an uninitialized variable or field (which returns TRUE for the IsNull function in VBscript) or initialized to an empty value (which returns TRUE for the IsEmpty function is VBscript). When trying to compare two arguments when at least one is an empty value, the comparison assumes equality for two uninitialized arguments and for two empty arguments. Any other combination is considered unequal.
For example:
dim vEmpty
Object.CheckItemProperty 2, “text”,micNotEqual(vEmpty)
will not wait for the timeout (because the 'text' property value is an empty string and the argument passed to micNotEqual is an empty value, and so micNotEqual finds them not equal and returns TRUE). - String values: When trying to compare a string value with non-string value, the string value is converted to the non-string type and then compared. If the string value cannot be converted to the non-string type, the comparison assumes the values are not equal.
For example:
Object.CheckItemProperty 2, "text", micGreaterThan("8")"
will not wait for the timeout if the 'text' property value is '16' (because micGreaterThan finds 16 to be greater than 8 and returns TRUE), but will wait if the 'text' property value is 'a' (because 'a' cannot be converted to a number). - Boolean values: When trying to compare a Boolean value with non-boolean value, the non-boolean value is converted to a boolean value and then compared. The conversion method assumes that any integer value other than '0' is TRUE, and that '0' alone is FALSE. If the conversion fails to produce a boolean value (for example, if the value is 'abc'), the comparison result will be FALSE (note that for the WaitProperty method this result would instruct UFT One to keep waiting). If the conversion succeeds, the method compares the two boolean values according to the comparison logic.
- Other value types: When other value types do not match, they are compared under the assumption that different types are not equal (nor greater than or less than each other).
Example
'The following example uses the CheckItemProperty method to check that the 'Format' 'button is enabled. WpfWindow("Controls").WpfToolBar("WpfToolbar").CheckItemProperty "Format", "enabled", 0
Click Method
Description
Clicks the object.
Syntax
object.Click ([X], [Y], [BUTTON])
Arguments
Parameter | Description |
---|---|
X |
Optional. An integer value. The x-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object. Default value = -9999 |
Y |
Optional. An integer value. The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object. Tip: You can enter micNoCoordinate (-9999) for the x and y argument values if you want to enter a value for the BUTTON argument without specifying x- and y- coordinates for the click. micNoCoordinate indicates the center of the object. Default value = -9999 |
BUTTON |
Optional. A predefined constant or number. The mouse button used to click the object. Default value = micLeftBtn |
Return Type
None.
Example
'The following example uses the Click method to click the left mouse button 'on the 'OK' button. WpfWindow("SimpleStyles").WpfButton("OK").Click
DblClick Method
Description
Double-clicks the object.
Syntax
object.DblClick (X, Y, [BUTTON])
Arguments
Parameter | Description |
---|---|
X |
Required. An integer value. The x-coordinate of the double-click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object. |
Y |
Required. An integer value. The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object. Tip: You can enter micNoCoordinate (-9999) for the x and y argument values if you want to enter a value for the button argument without specifying x- and y- coordinates for the click. micNoCoordinate indicates the center of the object. |
BUTTON |
Optional. A predefined constant or number. The mouse button used to double-click the object. Default value = micLeftBtn |
Return Type
None.
Example
'The following example uses the DblClick method to Double-Click a WpfButton object at 'coordinates 2, 2. WpfWindow("SimpleStyles").WpfButton("Default").DblClick 2, 2
Drag Method
Description
Performs the 'drag' part of a drag-and-drop operation.
Syntax
object.Drag ([X], [Y], [BUTTON])
Arguments
Parameter | Description |
---|---|
X |
Optional. An integer value. The x-coordinate within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object. Default value = -9999 |
Y |
Optional. An integer value. The y-coordinate within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object. Default value = -9999 |
BUTTON |
Optional. A predefined constant or number. The mouse button used to drag the object. Default value = micLeftBtn |
Return Type
None.
Example
'The following example uses the Drag and Drop methods to move a WpfSlider handle. WpfWindow("SimpleStyles").WpfSlider("WpfSlider").Drag 4, 8 WpfWindow("SimpleStyles").WpfSlider("WpfSlider").Drop 24, 8
Drop Method
Description
Performs the 'drop' part of a drag-and-drop operation.
Syntax
object.Drop ([X], [Y], [BUTTON])
Arguments
Parameter | Description |
---|---|
X |
Optional. An integer value. The x-coordinate of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object. Default value = -9999 |
Y |
Optional. An integer value. The y-coordinate of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object. Default value = -9999 |
BUTTON |
Optional. A predefined constant or number. The mouse button that is released to drop the object. Default value = micLeftBtn |
Return Type
None.
Example
'The following example uses the Drag and Drop methods to move a WpfSlider handle. WpfWindow("SimpleStyles").WpfSlider("WpfSlider").Drag 4, 8 WpfWindow("SimpleStyles").WpfSlider("WpfSlider").Drop 24, 8
GetContent Method
Description
Returns the names of all of the items in the toolbar.
Syntax
object.GetContent
Return Type
A String value.
The returned string contains the names of all the items in the toolbar separated by VBScript line feed characters.
Example
'The following example uses the GetContent method to return the names of all the 'controls in the 'WpfToolbar' toolbar and to write them to the run results. Reporter.ReportEvent micDone, "Toolbar content", WpfWindow("Controls").WpfToolBar("WpfToolbar").GetContent()
GetItem Method
Description
Returns the name of the toolbar item specified by the index.
Syntax
object.GetItem (Index)
Arguments
Parameter | Description |
---|---|
Index |
Required. An integer value. Numeric index of the button. Index values begin with 1. |
Return Type
An integer value.
Example
'The following example uses the GetItem method to retrieve the name of the first 'toolbar element. sName = WpfWindow("Controls").WpfToolBar("WpfToolbar").GetItem(1) sReport = "Name=" & sName Reporter.ReportEvent micDone, "Toolbar data", sReport
GetItemProperty Method
Description
Returns the current value of a property for a toolbar item.
Syntax
object.GetItemProperty (NameOrIndex, PropertyName)
Arguments
Parameter | Description | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NameOrIndex |
Required. A Variant. Name of the toolbar item in the toolbar or its numeric index. Index values begin with 1. | ||||||||||||||||
PropertyName |
Required. A String value. Property to retrieve from the toolbar item. The following properties are supported:
|
Return Type
A String value.
For example, the "name" property returns a string containing the name of the item.?
Example
'The following example uses the GetItemProperty method to retrieve the enabled, 'and index properties of each element in the 'WpfToolbar' toolbar, and then write this information to the run results. cItems = WpfWindow("Controls").WpfToolBar("WpfToolbar").GetItemsCount sReport = "Toolbar elements count " & cItems & vbCr For iItem = 1 To cItems sName = WpfWindow("Controls").WpfToolBar("WpfToolbar").GetItem(iItem) sReport = sReport & "Name " & sName & vbTab sReport = sReport & "enabled " & WpfWindow("Controls").WpfToolBar("WpfToolbar").GetItemProperty(iItem, "enabled") & vbTab sReport = sReport & "index " & WpfWindow("Controls").WpfToolBar("WpfToolbar").GetItemProperty(iItem, "index") & vbCr Next Reporter.ReportEvent micDone, "Toolbar data", sReport
GetItemsCount Method
Description
Returns the number of items in the toolbar.
Syntax
object.GetItemsCount
Return Type
An integer value.
Example
'The following example uses the GetItemsCount method to return the number of elements 'in the 'WpfToolbar' toolbar and to write it to the run results. cItems = WpfWindow("Controls").WpfToolBar("WpfToolbar").GetItemsCount sReport = "Toolbar elements count " & cItems & vbCr Reporter.ReportEvent micDone, "Toolbar data", sReport
GetVisibleText Method
Description
Returns the text from the specified area.
Syntax
object.GetVisibleText ([Left], [Top], [Right], [Bottom])
Arguments
Parameter | Description |
---|---|
Left |
Optional. A long integer value. The left coordinate of the search area within the object’s window. Default value = -1 |
Top |
Optional. A long integer value. The top coordinate of the search area the object’s window. Default value = -1 |
Right |
Optional. A long integer value. The right coordinate of the search area within the object’s window. Default value = -1 |
Bottom |
Optional. A long integer value. The bottom coordinate of the search area a within the object’s window. Note: If the Left, Top, Right, and Bottom arguments are not specified, the method returns all of the text within the visible part of the specified object. Default value = -1 |
Return Type
A String value.
IMPORTANT
The text to capture must be visible in the application window when the step runs.
The area is defined by pairs of coordinates that designate two diagonally opposite corners of a rectangle.
Note:
The GetVisibleText method may behave differently in different run sessions depending on the operating system version you are using, service packs you have installed, other installed toolkits, or the APIs used in your application. Therefore, when possible, it is highly recommended to use the GetROProperty Method or the Object property to retrieve the value of the text (or equivalent) property from an object in your application instead of using the GetVisibleText method.
By default, when UFT One captures text for a text/text area checkpoint or output value step using the GetText, GetTextLocation, or GetVisibleText methods, it tries to retrieve the text directly from the object using a Windows API-based mechanism. If UFT One cannot capture the text this way (for example, because the text is part of a picture), it tries to capture the text using an OCR (optical character recognition) mechanism. For details about changing this behavior, see the Can QuickTest Professional Text Recognition behavior be modified Knowledgebase article (number KM202721).
Example
'The following example uses the GetVisibleText method to retrieve the text displayed 'inside a WpfButton object. WpfWindow("SimpleStyles").WpfButton("Default").GetVisibleText
MakeVisible Method
Description
Scrolls the object into view if it is not visible in the parent window.
Syntax
object.MakeVisible
Return Type
None.
Example
'The following example uses the MakeVisible method to scroll the 'WpfTabStrip' WpfTabStrip 'object into the view area. WpfWindow("SimpleStyles").WpfTabStrip("WpfTabStrip").MakeVisibl
MouseMove Method
Description
Moves the mouse pointer to the designated position over the object.
Syntax
object.MouseMove (X, Y)
Arguments
Parameter | Description |
---|---|
X |
Required. An integer value. The x-coordinate of the mouse pointer, relative to the upper left corner of the object. |
Y |
Required. An integer value. The y-coordinate of the mouse pointer, relative to the upper left corner of the object. |
Return Type
None.
Example
'The following example uses the MouseMove method to move the mouse pointer to the top 'left corner of the 'WpfTabStrip' object. WpfWindow("SimpleStyles").WpfTabStrip("WpfTabStrip").MouseMove 0, 0
ShowContextMenu Method
Description
Displays the control's context menu.
Syntax
object.ShowContextMenu
Return Type
None.
Example
'The following example opens the context menu of a button object and selects the 'ToolBar' item. WpfWindow("Controls").WpfButton("Right click here for a").ShowContextMenu WpfWindow("Controls").WpfMenu("WpfMenu").Select "ToolBar"
ShowOverflow Method
Description
Displays the overflow area of the toolbar.
Syntax
object.ShowOverflow
Return Type
None
Example
'The following example checks whether the 'Help' button resides in the toolbar 'overflow area and if it does exposes the overflow area. It then selects the 'Help' 'button. isHidden = WpfWindow("Controls").WpfToolBar("WpfToolbar").IsOverflow("Help") If isHidden Then WpfWindow("Controls").WpfToolBar("WpfToolbar").ShowOverflow End If WpfWindow("Controls").WpfButton("Help").Click
Type Method
Description
Types the specified string in the object.
Syntax
object.Type (KeyboardInput)
Arguments
Parameter | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
KeyboardInput |
Required. A String value. The text string and/or constants representing non-alphanumeric keys. The following constants are available:
|
Return Type
None.
IMPORTANT
Although the Type method is supported for most objects, if you enter a Type statement for an object in which a user cannot enter text, the method has no visual effect.
Example
'The following example confirms that the edit box supports text selection and then 'copies the first 6 characters from the edit box to the clipboard. CanSelect = WpfWindow("SimpleStyles").WpfEdit("Name").SupportsTextSelection If CanSelect <> False Then WpfWindow("SimpleStyles").WpfEdit("Name").SetSingleLineSelection 0, 5 WpfWindow("SimpleStyles").WpfEdit("Name").Type micCtrlDwn WpfWindow("SimpleStyles").WpfEdit("Name").Type "c" WpfWindow("SimpleStyles").WpfEdit("Name").Type micCtrlUp End If
'The following example uses the Type method to type '123' in the WpfEdit object. WpfWindow("SimpleStyles").WpfEdit("WpfEdit").Type "123"
WaitItemProperty Method
Description
Waits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step.
Syntax
object.WaitItemProperty (Item, PropertyName, ExpectedValue, TimeOut)
Arguments
Parameter | Description | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Item |
Required. A Variant. The item name (with quotes) or numeric index (without quotes) can denote the item. The first item in a toolbar is numbered 1. | ||||||||||||||||
PropertyName |
Required. A String value. The name of the item property whose value to wait for. The following properties are supported:
| ||||||||||||||||
ExpectedValue |
Required. A Variant. The expected value against which the actual item property value should be checked. You can either use a simple value or you can use a comparison object together with the value to perform more complex comparisons. | ||||||||||||||||
TimeOut |
Required. An integer value. The time, in milliseconds, after which UFT One continues to the next step if the specified item value is not achieved. If no value is specified, UFT One uses the time set in the Object Synchronization Timeout option in the Run pane of the Test Settings dialog box. |
Return Type
An integer value.
Returns TRUE if the item property achieves the value, and FALSE if the timeout is reached before the item property achieves the value. A FALSE return value does not indicate a failed step.
IMPORTANT
Tip: This method is useful for test run synchronization. Unlike the Exist method and the WaitProperty method, the WaitItemProperty method enables you to synchronize the test run based on a specific object item property. For example, you can instruct UFT One to wait for a particular string to appear in the second panel of the "StatusBar" control:'Wait up to 30 seconds for the string "Ready" to appear in the second panel of the "StatusBar" control.
Window("Test").WinStatusBar("StatusBar").WaitItemProperty 2, "text", "Ready", 30000
You can also use comparison objects to perform more complex value comparisons. For example, you can instruct UFT One to wait until a specific item property value is greater than the specified value.
An example of the syntax required when using a comparison object is: Object.WaitItemProperty 2, "text", micNotEqual("John")"
The following comparison objects can be used:
- micGreaterThan: Greater than; Specifies that UFT One waits until the item property value is greater than the specified value.
- micLessThan: Less than; Specifies that UFT One waits until the item property value is less than the specified value.
- micGreaterThanOrEqual: Greater than or equal to; Specifies that UFT One waits until the item property value is greater than or equal to the specified value.
- micLessThanOrEqual: Less than or equal to; Specifies that UFT One waits until the item property value is less than or equal to the specified value.
- micNotEqual: Not equal to; Specifies that UFT One waits until the item property value is not equal to the specified value.
- micRegExpMatch: Regular expression; Specifies that UFT One waits until the item property value achieves a regular expression match with the specified value. Regular expressions are case-sensitive and must match exactly. For example, 'E.*h' matches 'Earth' but not 'The Earth' or 'earth'.
When the types of the expected value and actual value do not match, the comparisons are performed as follows (in this order):
- Empty values: Empty values may be an uninitialized variable or field (which returns TRUE for the IsNull function in VBscript) or initialized to an empty value (which returns TRUE for the IsEmpty function is VBscript). When trying to compare two arguments when at least one is an empty value, the comparison assumes equality for two uninitialized arguments and for two empty arguments. Any other combination is considered unequal.
For example:
dim vEmpty
Object.WaitItemProperty 2, “text”,micNotEqual(vEmpty)
will not wait for the timeout (because the 'text' property value is an empty string and the argument passed to micNotEqual is an empty value, and so micNotEqual finds them not equal and returns TRUE). - String values: When trying to compare a string value with non-string value, the string value is converted to the non-string type and then compared. If the string value cannot be converted to the non-string type, the comparison assumes the values are not equal.
For example:
Object.WaitItemProperty 2, “text”,micGreaterThan(8) will not wait for the timeout if the 'text' property value is '16' (because micGreaterThan finds 16 to be greater than 8 and returns TRUE), but will wait if the 'text' property value is 'a' (because 'a' cannot be converted to a number). - Boolean values: When trying to compare a Boolean value with non-boolean value, the non-boolean value is converted to a boolean value and then compared. The conversion method assumes that any integer value other than '0' is TRUE, and that '0' alone is FALSE. If the conversion fails to produce a boolean value (for example, if the value is 'abc'), the comparison result will be FALSE (note that for the WaitProperty method this result would instruct UFT One to keep waiting). If the conversion succeeds, the method compares the two boolean values according to the comparison logic.
- Other value types: When other value types do not match, they are compared under the assumption that different types are not equal (nor greater than or less than each other).
Example
'The following example uses the WaitItemProperty method to wait three seconds for the 'Btn1' button to be enabled before clicking it. 'If it is not enabled within that time, it clicks the 'Btn2' button. rc = WpfWindow("Window1").WpfToolBar("toolBar1").WaitItemProperty(1, "enabled", True, 3000) Set ClickObj = WpfWindow("Window1").WpfButton("Btn2") If rc <> False Then Set ClickObj = WpfWindow("Window1").WpfButton("Btn1") End If ClickObj.Click
AutomationElement Property
Description
Accesses the native methods and properties of the AutomationElement object for the corresponding user interface object.
Syntax
object.AutomationElement
Value Type
An Object.
Property type
Read-only property
IMPORTANT
The AutomationElement property returns an object that represents a Windows Presentation Foundation UI Automation element. The returned object provides access to the common methods and properties specific to the element's control type. For more information, see the WPF Add-in section of the UFT One Help Center.
You can use the AutomationPattern Property to access the properties and methods provided by UI Automation for a specific instance of a Control Pattern of the element's control type.
You can use the Object Property to access the properties and methods of Windows Presentation Foundation user interface objects.
For more information, see the WPF Add-in section of the UFT One Help Center.
Example
'The following example uses the AutomationElement property to obtain the ClassName 'of the UI control related to the WpfCheckBox('Normal') Test Object. WpfWindow("SimpleStyles").WpfCheckBox("Normal").AutomationElement.Current.ClassName
AutomationPattern Property
Description
The object that provides access to the specified Control Pattern for the run-time object.
Syntax
object.AutomationPattern (NameOrIndex)
Arguments
Parameter | Description |
---|---|
NameOrIndex |
Required. A Variant. The name or index of the Automation Pattern to access. When specifying the index, the first item in the list of supported patterns is numbered 0. |
Value Type
An Object.
Property type
Read-only property
IMPORTANT
The AutomationPattern property returns an object that provides access to a specific instance of a Control Pattern. For more information, see the WPF Add-in section of the UFT One Help Center.
Tip: Use the SupportedPatterns property to access a list of the currently supported patterns for the object.
You can use the AutomationElement Property to access the common methods and properties provided by UI Automation that are specific to the element's control type.
You can use the Object Property to access the properties and methods of Windows Presentation Foundation user interface objects.
For more information, see the WPF Add-in section of the UFT One Help Center.
Example
'The following example uses the AutomationPattern property to toggle a state of the ''Normal' check box. WpfWindow("SimpleStyles").WpfCheckBox("Normal").AutomationPattern("Toggle").Toggle
IsOverflow Property
Description
Indicates whether the item resides in the overflow area of the toolbar.
Syntax
object.IsOverflow (Item)
Arguments
Parameter | Description |
---|---|
Item |
Required. A Variant. Name or numeric index of the toolbar item. Index values begin with 0. |
Value Type
A Byte Value.
Property type
Read-only property
Example
'The following example checks whether the 'Help' button resides in the toolbar 'overflow area and if it does exposes the overflow area. It then selects the 'Help' 'button. isHidden = WpfWindow("Controls").WpfToolBar("WpfToolbar").IsOverflow("Help") If isHidden Then WpfWindow("Controls").WpfToolBar("WpfToolbar").ShowOverflow End If WpfWindow("Controls").WpfButton("Help").Click
SupportedPatterns Property
Description
Returns all of the currently supported patterns of the object.
Syntax
object.SupportedPatterns
Value Type
A String value.
Property type
Read-only property
IMPORTANT
A control may not always support the same set of control patterns. For example, a multiline edit box supports vertical scrolling only if the number of lines it contains exceeds its viewable area. Scrolling is disabled when enough text is removed so that scrolling is not required.
Example
'The following example uses the SupportedPatterns property to check if the ''SimpleStyles' window supports the Transform pattern. If it does, the window will 'be resized. If it does not, then an error message will be sent to the report. patterns = WpfWindow("SimpleStyles").SupportedPatterns If InStr(1, patterns, "Transform") Then WpfWindow("SimpleStyles").Resize 200, 200 Else Reporter.ReportEvent micWarning, "SimpleStyles", "The Transform pattern is not supported." End If
See also: