SwfScrollBar Object

Description

A .NET Windows Forms scroll bar.

Operations

The sections below list the built-in methods and properties that you can use as operations for the SwfScrollBar object.

Note: You can also view a list and descriptions of the SwfScrollBar description properties, for use in object repository descriptions, programmatic descriptions, checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

Methods

Common Method CaptureBitmapSaves a screen capture of the object as a .png or .bmp image using the specified file name.
Common Method CheckChecks whether the actual value of an item matches the expected value.
Common Method CheckPropertyChecks whether the actual value of the specified object property matches the specified expected value within the specified timeout.
Common Method ChildObjectsReturns the collection of child objects contained within the object.
Common Method GetAllROProperties

Returns the collection of properties and current values from the object in the application.

Method ClickClicks an object.
Method DblClickDouble-clicks an object
Method DragPerforms the 'drag' part of a drag-and-drop operation.
Method DropPerforms the 'drop' part of a drag-and-drop operation.
Method FireEventSimulates an event on a .NET object.
Method GetErrorProviderTextReturns the tooltip text of the error icon associated with the object.
Common Method GetROPropertyReturns the current value of the description property from the object in the application.
Method GetTextLocationChecks whether the specified text string is contained in the specified window area.
Common Method GetTOPropertiesReturns the collection of properties and values used to identify the object.
Common Method GetTOPropertyReturns the value of the specified description property from the test object description.
Common Method HighlightHighlights the object in the application.
Method GetVisibleTextReturns the text from the specified area.
Method MouseMoveMoves the mouse pointer to the designated position over the object.
Method NextLineMoves the scroll bar downward, or to the right, the specified number of lines.
Method NextPageMoves the scroll bar downward, or to the right, the specified number of pages.
Common Method OutputRetrieves the current value of an item and stores it in a specified location.
Method PrevLineMoves the scroll bar upward, or to the left, the specified number of lines.
Method PrevPageMoves the scroll bar upward, or to the left, the specified number of pages.
Common Method RefreshObjectInstructs UFT One to re-identify the object in the application the next time a step refers to this object.
Method SetSets the scroll bar position.
Common Method SetTOPropertySets the value of the specified description property in the test object description.
Common Method ToStringReturns a string that represents the test object.
Method TypeTypes the specified string in the object.
Common Method WaitPropertyWaits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step.

Properties

Common Property ExistChecks whether the object currently exists in the open application.
Common Property ObjectAccesses the native methods and properties of the object.

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Click Method

Description

Clicks an object.

Syntax

object.Click [X], [Y], [BUTTON]

Arguments

ParameterDescription
X Optional. An integer value.
The x-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.


Default value = -9999

Y Optional. An integer value.
The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Tip: You can enter micNoCoordinate for the x and y argument values if you want to enter a value for the button argument without specifying x- and y- coordinates for the click.
Default value = -9999
BUTTON Optional. A predefined constant or number.
The mouse button used to click the object.
Default value = micLeftBtn

Return Type

None

Example

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DblClick Method

Description

Double-clicks an object

Syntax

object.DblClick X, Y, [BUTTON]

Arguments

ParameterDescription
X Required. An integer value.
The x-coordinate of the double-click. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate of the double-click. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button used to double-click the object.


Default value = micLeftBtn

Return Type

None

Example

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Drag Method

Description

Performs the 'drag' part of a drag-and-drop operation.

Syntax

object.Drag X, Y, [BUTTON]

Arguments

ParameterDescription
X Required. An integer value.
The coordinates within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The coordinates within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button used to drag the object.


Default value = micLeftBtn

Return Type

None

Example

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Drop Method

Description

Performs the 'drop' part of a drag-and-drop operation.

Syntax

object.Drop X, Y, [BUTTON]

Arguments

ParameterDescription
X Required. An integer value.
The coordinates of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The coordinates of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The button that is released to drop the object.
Default value = micLeftBtn

Return Type

None

Example

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FireEvent Method

Description

Simulates an event on a .NET object.

Syntax

object.FireEvent (EventName)

Arguments

ParameterDescription
EventName Required. A Variant.
The name of the event to simulate. The list of possible events depends on the object.
Required. None
The Args argument is passed to the constructor of the event's EventArgs object or the implementing class. Enter the values in a comma separated list. If no event arguments are required, you do not need to supply a value for the argument.

Return Type

None.

IMPORTANT

The event is sent to all listeners of the .NET object and does not affect the .NET object itself. For example, simulating a click event does not actually perform the click.

Example

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GetErrorProviderText Method

Description

Returns the tooltip text of the error icon associated with the object.

Syntax

object.GetErrorProviderText

Return Type

A String value.

If no error provider control currently exists for the object, the method returns an empty string.

Example

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GetTextLocation Method

Description

Checks whether the specified text string is contained in the specified window area.

Syntax

object.GetTextLocation (TextToFind, Left, Top, Right, Bottom, [MatchWholeWordOnly])

Arguments

ParameterDescription
TextToFind Required. A String value.
The text string you want to locate.
Left Required. A Variant.
The left coordinate of the search area within the window or screen, as a long integer.
Top Required. A Variant.
The top coordinate of the search area within the window or screen, as a long integer.
Right Required. A Variant.
The right coordinate of the search area within the window or screen, as a long integer.
Bottom

Required. A Variant.
The bottom coordinate of the search area within the window or screen, as a long integer.

Note: Set the Left, Top, Right, and Bottom coordinates to -1 to search for the text string within the object's entire window.

MatchWholeWordOnly Optional. A Boolean value.
If True, the method searches for occurrences that are whole words only and not part of a larger word. If False, the method does not restrict the results to occurrences that are whole words only.
Default value = True

Return Type

A Boolean value.

Indicates whether the text was found in the specified coordinates. Additionally, if the text is found, this method returns the coordinates of the rectangle containing the first instance of the text into the Left, Top, Right, and Bottom arguments.

IMPORTANT

  • The text to capture must be visible in the application window when the step runs.
  • This method returns True only if the TextToFind argument value is found within a single line in the specified area. The text search restarts on each line of text. 
  • If the TextToFind argument value includes a space, then this method searches for that text as whole words, regardless of the value set in the MatchWholeWords argument. For example, if you search for "a b" and the text "bla bla" exists, the method will still return False. However, if the MatchWholeWords argument is set to False, then a search for "la" in an area where "bla bla" exists, would return True
  • If the text is found (return value = True) and if the Left, Top, Right, and Bottom arguments are supplied as variables, then the method also returns the exact coordinates of the specified text to the supplied arguments (the returned coordinates overwrite the supplied ones).
  • The results of this method may be different depending on the settings selected in the Text Recognition pane of the Options dialog box (Tools menu > Options item > GUI Testing node > Text Recognition node).
  • The results of this method may be different in different run sessions depending on the operating system version you are using, service packs you have installed, other installed toolkits, or the APIs used in your application. Therefore, when possible, it is highly recommended to use the GetROProperty Method to retrieve the value of the text (or equivalent) property from an object in your application instead of using the GetTextLocation method.
  • By default, when UFT One captures text for a text/text area checkpoint or output value step using the GetText, GetTextLocation, or GetVisibleText methods, it tries to retrieve the text directly from the object using a Windows API-based mechanism. If UFT One cannot capture the text this way (for example, because the text is part of a picture), it tries to capture the text using an OCR (optical character recognition) mechanism. For details about changing this behavior, see the Can QuickTest Professional Text Recognition behavior be modified Knowledgebase article (number KM202721).

Example

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GetVisibleText Method

Description

Returns the text from the specified area.

Syntax

object.GetVisibleText ([Left], [Top], [Right], [Bottom])

Arguments

ParameterDescription
Left Optional. A long integer value.
The left coordinate of the search area within the object's window.
Default value = -1
Top Optional. A long integer value.
The top coordinate of the search area the object's window.
Default value = -1
Right Optional. A long integer value.
The right coordinate of the search area within the object's window.
Default value = -1
Bottom Optional. A long integer value.
The bottom coordinate of the search area a within the object's window.

Note: If the Left, Top, Right, and Bottom arguments are not specified, the method returns all of the text within the visible part of the specified object.
Default value = -1

Return Type

A String value.

IMPORTANT

  • The text to capture must be visible in the application window when the step runs.
  • The area is defined by pairs of coordinates that designate two diagonally opposite corners of a rectangle.
  • The results of this method may be different depending on the settings selected in the Text Recognition pane of the Options dialog box (Tools menu > Options item > GUI Testing tab > Text Recognition node).
  • The results of this method may be different in different run sessions depending on the operating system version you are using, service packs you have installed, other installed toolkits, or the APIs used in your application. Therefore, when possible, it is highly recommended to use the GetROProperty Method to retrieve the value of the text (or equivalent) property from an object in your application instead of using the GetVisibleText method.
  • By default, when UFT One captures text for a text/text area checkpoint or output value step using the GetText, GetTextLocation, or GetVisibleText methods, it tries to retrieve the text directly from the object using a Windows API-based mechanism. If UFT One cannot capture the text this way (for example, because the text is part of a picture), it tries to capture the text using an OCR (optical character recognition) mechanism. For details about changing this behavior, see the Can QuickTest Professional Text Recognition behavior be modified Knowledgebase article (number KM202721).

Example

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MouseMove Method

Description

Moves the mouse pointer to the designated position over the object.

Syntax

object.MouseMove X, Y

Arguments

ParameterDescription
X Required. An integer value.
The position of the mouse pointer, expressed as x-coordinates (in pixels). Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The position of the mouse pointer, expressed as y-coordinates (in pixels). Note that the specified coordinates are relative to the upper left corner of the object.

Return Type

None

Example

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NextLine Method

Description

Moves the scroll bar downward, or to the right, the specified number of lines.

Syntax

object.NextLine [Item]

Arguments

ParameterDescription
Item Optional. A long integer value.
The number of lines to move the scroll bar.
Default value = 1

Return Type

None

Example

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NextPage Method

Description

Moves the scroll bar downward, or to the right, the specified number of pages.

Syntax

object.NextPage [Item]

Arguments

ParameterDescription
Item Optional. A long integer value.
The number of pages to move the scroll bar.
Default value = 1

Return Type

None

Example

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PrevLine Method

Description

Moves the scroll bar upward, or to the left, the specified number of lines.

Syntax

object.PrevLine [Item]

Arguments

ParameterDescription
Item Optional. A long integer value.
The number of lines to move the scroll bar.
Default value = 1

Return Type

None

Example

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PrevPage Method

Description

Moves the scroll bar upward, or to the left, the specified number of pages.

Syntax

object.PrevPage [Item]

Arguments

ParameterDescription
Item Optional. A long integer value.
The number of pages to move the scroll bar.
Default value = 1

Return Type

None

Example

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Set Method

Description

Sets the scroll bar position.

Syntax

object.Set Position

Arguments

ParameterDescription
Position Required. A Variant.
The scroll bar position to be set.

Return Type

None

Example

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Type Method

Description

Types the specified string in the object.

Syntax

object.Type KeyboardInput

Arguments

ParameterDescription
KeyboardInput Required. A String value.
The text string and/or constants representing non-alphanumeric keys.
 
The following constants are available:
Constant
Action
micCtrlDwn
Presses the Ctrl key.
micCtrlUp
Releases the Ctrl key.
micLCtrlDwn
Presses the left Ctrl key.
micLCtrlUp
Releases the left Ctrl key.
micRCtrlDwn
Presses the right Ctrl key.
micRCtrlUp
Releases the right Ctrl key.
micAltDwn
Presses the Alt key.
micAltUp
Releases the Alt key.
micLAltDwn
Presses the left Alt key.
micLAltUp
Releases the left Alt key.
micRAltDwn
Presses the right Alt key.
micRAltUp
Releases the right Alt key.
micShiftDwn
Presses the Shift key.
micShiftUp
Releases the Shift key.
micLShiftDwn
Presses the left Shift key.
micLShiftUp
Releases the left Shift key.
micRShiftDwn
Presses the right Shift key.
micRShiftUp
Releases the right Shift key.
micIns
Presses the Insert key.
micDel
Presses the Delete key.
micHome
Presses the Home key.
micEnd
Presses the End key.
micPgUp
Presses the Page Up key.
micPgDwn
Presses the Page Down key.
micUp
Presses the Up Arrow key.
micDwn
Presses the Down Arrow key.
micLeft
Presses the Left Arrow key.
micRight
Presses the Right Arrow key.
micEsc
Presses the Esc key.
micBack
Presses the Backspace key.
micReturn
Presses the Return key.
micTab
Presses the Tab key.
micBreak
Presses the Break key.
micPause
Presses the Pause key.
micPrintScr
Presses the Print Screen key.
micWinLogoDwn
Presses the Windows Logo key.
micWinLogoUp
Releases the Windows Logo key.
micLWinLogoDwn
Presses the left Windows Logo key.
micLWinLogoUp
Releases the left Windows Logo key.
micRWinLogoDwn
Presses the right Windows Logo key.
micRWinLogoUp
Releases the right Windows Logo key.
micAppKey
Presses the Application key.
micF1
Presses the F1 key.
micF2
Presses the F2 key.
micF3
Presses the F3 key.
micF4
Presses the F4 key.
micF5
Presses the F5 key.
micF6
Presses the F6 key.
micF7
Presses the F7 key.
micF8
Presses the F8 key.
micF9
Presses the F9 key.
micF10
Presses the F10 key.
micF11
Presses the F11 key.
micF12
Presses the F12 key.
micNumLockOn
Turns on the Num Lock.
micCapsLockOn
Turns on the Caps Lock.
micScrollOn
Turns on the Scroll Lock.
micNumLockOff
Turns off the Num Lock.
micCapsLockOff
Turns off the Caps Lock.
micScrollOff
Turns off the Scroll Lock.

Return Type

None

IMPORTANT

Although the Type method is supported for most objects, if you enter a Type statement for an object in which a user cannot enter text, the method has no visual effect.

Example

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See also: