FlexDialog description properties

Note: Following the retirement of the Adobe Flash Player, UFT One no longer supports the Flex Add-in out of the box.

If you require the Flex Add-in, contact OpenText Support.

Object description properties can be used in the object repository description, in programmatic descriptions, in checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

The FlexDialog test object supports the description properties listed in the table below.

Property Name

Description

abs_x

The object's absolute x-coordinate (left) relative to the screen (in pixels). 0,0 is always the top-left corner of the (primary) monitor.

If you are working with multiple monitors, the coordinate in the secondary monitor is relative to the primary monitor.

For example, given a resolution of 1280 x 1024 in the primary monitor, if the secondary monitor is positioned to the right of the primary monitor, the x-coordinate is 1280 or greater. If the secondary monitor is placed to the left of the primary monitor, the x-coordinate is negative.

For example, given a resolution of 1280x1024 in the primary monitor, if the secondary monitor is positioned to the right of the primary monitor, the x-coordinate is 1280 or greater. If the secondary monitor is placed to the left of the primary monitor, the x-coordinate is negative.

abs_y

The object's absolute y-coordinate (top) relative to the screen (in pixels). 0,0 is always the top-left corner of the (primary) monitor.

If you are working with multiple monitors, the coordinate in the secondary monitor is relative to the primary monitor.

For example, given a resolution of 1280 x 1024 in the primary monitor, if the secondary monitor is positioned to the right of the primary monitor, the x-coordinate is 1280 or greater. If the secondary monitor is placed to the left of the primary monitor, the x-coordinate is negative.

For example, given a resolution of 1280x1024 in the primary monitor, if the secondary monitor is positioned below the primary monitor, the y-coordinate is 1024 or greater. If the secondary monitor is placed above the primary monitor, the y-coordinate is negative.

class_name

The fully-qualified name of the Flex object's class.

enabled

Indicates whether the object is enabled.

Possible values:     
    True

    False

height

The object's height (in pixels).

id

The object's name assigned by the application developer.

index

The ordinal identifier that UFT One assigns to the object to indicate the order in which the object appears in the code relative to other objects with an otherwise identical description. This property cannot be used with GetROProperty.

location

The ordinal identifier that UFT One assigns to the object to indicate where the object appears within the window, frame, or dialog box. Values are assigned from top to bottom, and left to right. This property cannot be used with GetROProperty.

nativebaselineclass

The name of the Flex object class that UFT One uses to determine which test object type is used for this object.

text

The dialog box text, if this property is available in the Flex class. If this property is not available for the Flex class, it returns an empty string.

title

The dialog box title.

visible

Indicates whether the object is visible.

Possible values:

True
False

visual relations

Represents the test object's visual relations identifier.

Use this property in GetTOProperty and SetTOProperty steps to return or apply a VisualRelationsCollection object for a test object. The VisualRelationsCollection object enables you to retrieve or replace the visual relation identifier settings of a test object during a run session.

Syntax:

SetVRIColl = TestObject.GetTOProperty("visual relations")

TestObject.SetTOProperty "visual relations", VRIColl

For details, see VisualRelationsCollection Object in the Utility section of the UFT One Object Model Reference for GUI Testing.

This property is not listed in the Object Spy. It is not retrieved when you use the GetTOProperties method. It cannot be used in the Object Identification dialog box, the description area of the object repository, checkpoint or output value steps, and so on.

width

The object's width (in pixels).

x

The object's x-coordinate (left) relative to the parent object (in pixels).

y

The object's y-coordinate (top) relative to the parent object (in pixels).

See also: