SwfObject description properties

Object description properties can be used in the object repository description, in programmatic descriptions, in checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

The SwfObject test object supports the description properties listed in the table below.

For a list of the object's internal properties and methods see:

https://learn.microsoft.com/en-us/dotnet/api/system.windows.forms.control

Property Name

Description

abs_x

The object's absolute x-coordinate (left) relative to the screen (in pixels). 0,0 is always the top-left corner of the (primary) monitor.

If you are working with multiple monitors, the coordinate in the secondary monitor is relative to the primary monitor.

For example, given a resolution of 1280 x 1024 in the primary monitor, if the secondary monitor is positioned to the right of the primary monitor, the x-coordinate is 1280 or greater. If the secondary monitor is placed to the left of the primary monitor, the x-coordinate is negative.

abs_y

The object's absolute y-coordinate (top) relative to the screen (in pixels). 0,0 is always the top-left corner of the (primary) monitor.

If you are working with multiple monitors, the coordinate in the secondary monitor is relative to the primary monitor.

For example, given a resolution of 1280x1024 in the primary monitor, if the secondary monitor is positioned below the primary monitor, the y-coordinate is 1024 or greater. If the secondary monitor is placed above the primary monitor, the y-coordinate is negative.

attached text

The static text that is attached to a control.

enabled

Indicates whether the object is enabled.

Possible values:

True

False

focused

Indicates whether the object has the focus.

Possible values:

True

False

height

The object's height (in pixels).

hWnd

The handle of the run-time object's window.

index

The index value that UFT One assigns to the object to indicate the order in which the object appears in the code relative to other objects with an otherwise identical description. This property cannot be used with GetROProperty.

Index values begin with 0.

is child window

Indicates whether the object's window is a child window.

Possible values:

True

False

is owned window

Indicates whether the object's window has an owner window.

Possible values:

True

False

location

The ordinal identifier that UFT One assigns to the object to indicate where the object appears within the window, frame, or dialog box. Values are assigned from top to bottom, and left to right. This property cannot be used with GetROProperty.

Index values begin with 0.

nativeclass

The object's window class name.

RegExpWndClass

The permanent part of the window class.

RegExpWndTitle

The permanent part of the window title.

swfname

The object's name as set by the developer.

swfname path

The full hierarchy of swfname with all parent objects.

swftypename

The full type name of the object.

text

The text associated with the object.

visible

Indicates whether the object is visible.

Possible values:

True

False

visual relations

Represents the test object's visual relations identifier.

Use this property in GetTOProperty and SetTOProperty steps to return or apply a VisualRelationsCollection object for a test object. The VisualRelationsCollection object enables you to retrieve or replace the visual relation identifier settings of a test object during a run session.

Syntax:

SetVRIColl = TestObject.GetTOProperty("visual relations")

TestObject.SetTOProperty "visual relations", VRIColl

For details, see VisualRelationsCollection Object in the Utility Objects section of the UFT One Object Model Reference for GUI Testing.

This property is not listed in the Object Spy. It is not retrieved when you use the GetTOProperties method. It cannot be used in the Object Identification dialog box, the description area of the object repository, checkpoint or output value steps, and so on.

width

The object's width (in pixels).

window id

The object's window identifier.

x

The object's x-coordinate (left), relative to the parent window (in pixels).

y

The object's y-coordinate (top), relative to the parent window (in pixels).

See also: