SlvList description properties

Note: Following the discontinuance of the Silverlight development framework, UFT One no longer supports the Silverlight Add-in out of the box.

If you require the Silverlight Add-in, contact OpenText Support.

Object description properties can be used in the object repository description, in programmatic descriptions, in checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

The SlvList test object supports the description properties listed in the table below.

Property Name

Description

abs_x

The object's absolute x-coordinate (left) relative to the screen (in pixels). 0,0 is always the top-left corner of the (primary) monitor.

If you are working with multiple monitors, the coordinate in the secondary monitor is relative to the primary monitor.

For example, given a resolution of 1280 x 1024 in the primary monitor, if the secondary monitor is positioned to the right of the primary monitor, the x-coordinate is 1280 or greater. If the secondary monitor is placed to the left of the primary monitor, the x-coordinate is negative.

abs_y

The object's absolute y-coordinate (top) relative to the screen (in pixels). 0,0 is always the top-left corner of the (primary) monitor.

If you are working with multiple monitors, the coordinate in the secondary monitor is relative to the primary monitor.

For example, given a resolution of 1280 x 1024 in the primary monitor, if the secondary monitor is positioned to the right of the primary monitor, the x-coordinate is 1280 or greater. If the secondary monitor is placed to the left of the primary monitor, the x-coordinate is negative.

all items

The list of all items in the control (separated by a new line character).

attached text

The static text that is attached to a control.

canfocus

Indicates whether the control can receive the focus.

Possible values:

True

False

canselectmultiple

Indicates whether the container allows more than one child element to be selected concurrently.

Possible values:

True

False

classname

The object's .NET class name.

devname

The object's name as set by the developer.

devnamepath

The full hierarchy of devname with all parent objects.

enabled

Indicates whether the object is enabled.

Possible values:

True

False

focused

Indicates whether the object has the focus.

Possible values:

True

False

height

The object's height (in pixels).

helptext

The help text associated with the element.

hWnd

The handle of the run-time object's window.

name

The name of the control.

parent text

The text associated with the parent object of the object.

selection

The list of items that are selected in the control (separated by ;).

Note: To support backwards compatibility with legacy QuickTest tests and business components, the SlvList selection property value includes an extra space at the end (for example, "Picture 2 "). Use the SlvList.GetSelection method to return the value without the added space (for example, "Picture 2").

slvtypename

The full type name of the object.

visible

Indicates whether the object is visible.

Possible values:

True

False

visual relations

Represents the test object's visual relations identifier.

Use this property in GetTOProperty and SetTOProperty steps to return or apply a VisualRelationsCollection object for a test object. The VisualRelationsCollection object enables you to retrieve or replace the visual relation identifier settings of a test object during a run session.

Syntax:

SetVRIColl = TestObject.GetTOProperty("visual relations")

TestObject.SetTOProperty "visual relations", VRIColl

For details, see VisualRelationsCollection Object in the Utility section of the UFT One Object Model Reference for GUI Testing.

This property is not listed in the Object Spy. It is not retrieved when you use the GetTOProperties method. It cannot be used in the Object Identification dialog box, the description area of the object repository, checkpoint or output value steps, and so on.

width

The object's width (in pixels).

x

The object's x-coordinate (left), relative to the parent window (in pixels).

y

The object's y-coordinate (top), relative to the parent window (in pixels).

See also: