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Dialog Object

Description

A Windows dialog box.

IMPORTANT

This test object is not relevant for Qt applications.

Operations

The sections below list the built-in methods and properties that you can use as operations for the Dialog object.

Note: You can also view a list and descriptions of the Dialog description properties, for use in object repository descriptions, programmatic descriptions, checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

Methods

Method ActivateActivates the dialog box.
Common Method CaptureBitmapSaves a screen capture of the object as a .png or .bmp image using the specified file name.
Common Method CheckChecks whether the actual value of an item matches the expected value.
Common Method CheckPropertyChecks whether the actual value of the specified object property matches the specified expected value within the specified timeout.
Common Method ChildObjectsReturns the collection of child objects contained within the object.
Common Method GetAllROProperties

Returns the collection of properties and current values from the object in the application.

Method ClickClicks an object.
Method CloseCloses the dialog box.
Method DblClickDouble-clicks an object.
Method DragPerforms the 'drag' part of a drag and drop operation.
Method DropPerforms the 'drop' part of a drag and drop operation.
Common Method GetROPropertyReturns the current value of the description property from the object in the application.
Method GetTextLocationChecks whether the specified text string is contained in the specified window area.
Common Method GetTOPropertiesReturns the collection of properties and values used to identify the object.
Common Method GetTOPropertyReturns the value of the specified description property from the test object description.
Common Method HighlightHighlights the object in the application.
Method GetVisibleTextReturns the text from the specified area.
Method MaximizeMaximizes the dialog box to fill the entire screen.
Method MinimizeMinimizes the dialog box to an icon.
Method MouseMoveMoves the mouse pointer to the designated position inside the object.
Method MoveMoves the dialog box to the specified absolute location on the screen.
Common Method OutputRetrieves the current value of an item and stores it in a specified location.
Common Method RefreshObjectInstructs UFT One to re-identify the object in the application the next time a step refers to this object.
Method ResizeResizes the dialog box to the specified dimensions.
Method RestoreRestores the dialog box to its previous size.
Common Method SetTOPropertySets the value of the specified description property in the test object description.
Common Method ToStringReturns a string that represents the test object.
Method TypeTypes the specified string in the object.
Common Method WaitPropertyWaits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step.

Properties

Common Property ExistChecks whether the object currently exists in the open application.

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Activate Method

Description

Activates the dialog box.

Syntax

object.Activate [BUTTON]

Arguments

ParameterDescription
BUTTON Optional. A predefined constant or number.
The mouse button used to click the dialog box. 
Default value = micLeftBtn

Return Type

None

Example

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Click Method

Description

Clicks an object.

Syntax

object.Click [X], [Y], [BUTTON]

Arguments

ParameterDescription
X Optional. An integer value.
The x-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
Y Optional. An integer value.
The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object.  The default value is the center of the object.


Tip: You can enter micNoCoordinate (-9999) for the x and y argument values if you want to enter a value for the button argument without specifying x- and y- coordinates for the click. micNoCoordinate indicates the center of the object.


Default value = -9999
BUTTON Optional. A predefined constant or number.
The mouse button used to click the object.
Default value = micLeftBtn

Return Type

None

Example

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Close Method

Description

Closes the dialog box.

Syntax

object.Close

Return Type

None

Example

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DblClick Method

Description

Double-clicks an object.

Syntax

object.DblClick X, Y, [BUTTON]

Arguments

ParameterDescription
X Required. An integer value.
The x-coordinate of the double-click. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate of the double-click. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button used to double-click the object.
Default value = micLeftBtn

Return Type

None

Example

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Drag Method

Description

Performs the 'drag' part of a drag and drop operation.

Syntax

object.Drag X, Y, [BUTTON]

Arguments

ParameterDescription
X Required. An integer value.
The x-coordinate within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button used to drag the object.
Default value = micLeftBtn

Return Type

None

Example

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Drop Method

Description

Performs the 'drop' part of a drag and drop operation.

Syntax

object.Drop X, Y, [BUTTON]

Arguments

ParameterDescription
X Required. An integer value.
The x-coordinate of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button that is released to drop the object.
Default value = micLeftBtn

Return Type

None

Example

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GetTextLocation Method

Description

Checks whether the specified text string is contained in the specified window area.

Syntax

object.GetTextLocation (TextToFind, Left, Top, Right, Bottom, [MatchWholeWordOnly])

Arguments

ParameterDescription
TextToFind Required. A String value.
The text string you want to locate.
Left Required. A Variant.
The left coordinate of the search area within the window or screen, as a long integer.
Top Required. A Variant.
The top coordinate of the search area within the window or screen, as a long integer.
Right Required. A Variant.
The right coordinate of the search area within the window or screen, as a long integer.
Bottom Required. A Variant.
The bottom coordinate of the search area within the window or screen, as a long integer.

Note: Set the Left, Top, Right, and Bottom coordinates to -1 to search for the text string within the object's entire window.

MatchWholeWordOnly Optional. A Boolean value.
If True, the method searches for occurrences that are whole words only and not part of a larger word. If False, the method does not restrict the results to occurrences that are whole words only.
Default value = True

Return Type

A Boolean value.

This method returns the coordinates of the rectangle containing the first instance of the text into the Left, Top, Right, and Bottom arguments if the text is found.

IMPORTANT

  • The text to capture must be visible in the application window when the step runs.
  • This method returns True only if the TextToFind argument value is found within a single line in the specified area. The text search restarts on each line of text. 
  • If the TextToFind argument value includes a space, then this method searches for that text as whole words, regardless of the value set in the MatchWholeWords argument. For example, if you search for "a b" and the text "bla bla" exists, the method will still return False. However, if the MatchWholeWords argument is set to False, then a search for "la" in an area where "bla bla" exists, would return True
  • If the text is found (return value = True) and if the Left, Top, Right, and Bottom arguments are supplied as variables, then the method also returns the exact coordinates of the specified text to the supplied arguments (the returned coordinates overwrite the supplied ones).
  • The results of this method may be different depending on the settings selected in the Text Recognition pane of the Options dialog box (Tools menu > Options item > GUI Testing tab > Text Recognition node).
  • The results of this method may be different in different run sessions depending on the operating system version you are using, service packs you have installed, other installed toolkits, or the APIs used in your application. Therefore, when possible, it is highly recommended to use the GetROProperty Method to retrieve the value of the text (or equivalent) property from an object in your application instead of using the GetTextLocation method.
  • By default, when UFT One captures text for a text/text area checkpoint or output value step using the GetText, GetTextLocation, or GetVisibleText methods, it tries to retrieve the text directly from the object using a Windows API-based mechanism. If UFT One cannot capture the text this way (for example, because the text is part of a picture), it tries to capture the text using an OCR (optical character recognition) mechanism. For details about changing this behavior, see the Can QuickTest Professional Text Recognition behavior be modified Knowledgebase article (number KM202721).

Example

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GetVisibleText Method

Description

Returns the text from the specified area.

Syntax

object.GetVisibleText ([Left], [Top], [Right], [Bottom])

Arguments

ParameterDescription
Left Optional. A long integer value.
The left coordinate of the search area within the object's window.
Default value = -1
Top Optional. A long integer value.
The top coordinate of the search area the object's window.
Default value = -1
Right Optional. A long integer value.
The right coordinate of the search area within the object's window.
Default value = -1
Bottom Optional. A long integer value.
The bottom coordinate of the search area a within the object's window.

Note: If the Left, Top, Right, and Bottom arguments are not specified, the method returns all of the text within the visible part of the specified object.
Default value = -1

Return Type

A String value.

IMPORTANT

  • The text to capture must be visible in the application window when the step runs.
  • The area is defined by pairs of coordinates that designate two diagonally opposite corners of a rectangle.
  • The results of this method may be different depending on the settings selected in the Text Recognition pane of the Options dialog box (Tools menu > Options item > GUI Testing tab > Text Recognition node).
  • The results of this method may be different in different run sessions depending on the operating system version you are using, service packs you have installed, other installed toolkits, or the APIs used in your application. Therefore, when possible, it is highly recommended to use the GetROProperty Method to retrieve the value of the text (or equivalent) property from an object in your application instead of using the GetVisibleText method.
  • By default, when UFT One captures text for a text/text area checkpoint or output value step using the GetText, GetTextLocation, or GetVisibleText methods, it tries to retrieve the text directly from the object using a Windows API-based mechanism. If UFT One cannot capture the text this way (for example, because the text is part of a picture), it tries to capture the text using an OCR (optical character recognition) mechanism. For details about changing this behavior, see the Can QuickTest Professional Text Recognition behavior be modified Knowledgebase article (number KM202721).

Example

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Maximize Method

Description

Maximizes the dialog box to fill the entire screen.

Syntax

object.Maximize

Return Type

None

Example

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Minimize Method

Description

Minimizes the dialog box to an icon.

Syntax

object.Minimize

Return Type

None

Example

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MouseMove Method

Description

Moves the mouse pointer to the designated position inside the object.

Syntax

object.MouseMove X, Y

Arguments

ParameterDescription
X Required. An integer value.
The x-coordinate of the mouse pointer, relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate of the mouse pointer, relative to the upper left corner of the object.

Return Type

None

Example

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Move Method

Description

Moves the dialog box to the specified absolute location on the screen.

Syntax

object.Move X, Y

Arguments

ParameterDescription
X Required. An integer value.
The new horizontal pixel location for the top left corner of the window or dialog box.
Y Required. An integer value.
The new vertical pixel location for the top left corner of the window or dialog box.

Return Type

None

Example

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Resize Method

Description

Resizes the dialog box to the specified dimensions.

Syntax

object.Resize Width, Height

Arguments

ParameterDescription
Width Required. An integer value.
The new width of the window, in pixels.
Height Required. An integer value.
The new height of the window, in pixels.

Return Type

None

Example

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Restore Method

Description

Restores the dialog box to its previous size.

Syntax

object.Restore

Return Type

None

Example

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Type Method

Description

Types the specified string in the object.

Syntax

object.Type (KeyboardInput)

Arguments

ParameterDescription
KeyboardInput Required. A String value.

The text string and/or constants representing non-alphanumeric keys. The following constants are available:

Constant
Action
micCtrlDwn
Presses the Ctrl key.
micCtrlUp
Releases the Ctrl key.
micLCtrlDwn
Presses the left Ctrl key.
micLCtrlUp
Releases the left Ctrl key.
micRCtrlDwn
Presses the right Ctrl key.
micRCtrlUp
Releases the right Ctrl key.
micAltDwn
Presses the Alt key.
micAltUp
Releases the Alt key.
micLAltDwn
Presses the left Alt key.
micLAltUp
Releases the left Alt key.
micRAltDwn
Presses the right Alt key.
micRAltUp
Releases the right Alt key.
micShiftDwn
Presses the Shift key.
micShiftUp
Releases the Shift key.
micLShiftDwn
Presses the left Shift key.
micLShiftUp
Releases the left Shift key.
micRShiftDwn
Presses the right Shift key.
micRShiftUp
Releases the right Shift key.
micIns
Presses the Insert key.
micDel
Presses the Delete key.
micHome
Presses the Home key.
micEnd
Presses the End key.
micPgUp
Presses the Page Up key.
micPgDwn
Presses the Page Down key.
micUp
Presses the Up arrow key.
micDwn
Presses the Down arrow key.
micLeft
Presses the Left arrow key.
micRight
Presses the Right arrow key.
micEsc
Presses the Esc key.
micBack
Presses the Backspace key.
micReturn
Presses the Return key.
micTab
Presses the Tab key.
micBreak
Presses the Break key.
micPause
Presses the Pause key.
micPrintScr
Presses the Print Screen key.
micWinLogoDwn
Presses the Windows Logo key.
micWinLogoUp
Releases the Windows Logo key.
micLWinLogoDwn
Presses the left Windows Logo key.
micLWinLogoUp
Releases the left Windows Logo key.
micRWinLogoDwn
Presses the right Windows Logo key.
micRWinLogoUp
Releases the right Windows Logo key.
micAppKey
Presses the Application key.
micF1
Presses the F1 key.
micF2
Presses the F2 key.
micF3
Presses the F3 key.
micF4
Presses the F4 key.
micF5
Presses the F5 key.
micF6
Presses the F6 key.
micF7
Presses the F7 key.
micF8
Presses the F8 key.
micF9
Presses the F9 key.
micF10
Presses the F10 key.
micF11
Presses the F11 key.
micF12
Presses the F12 key.
micNumLockOn
Turns on the Num Lock.
micCapsLockOn
Turns on the Caps Lock.
micScrollOn
Turns on the Scroll Lock.
micNumLockOff
Turns off the Num Lock.
micCapsLockOff
Turns off the Caps Lock.
micScrollOff
Turns off the Scroll Lock.

Return Type

None.

IMPORTANT

Although the Type method is supported for most objects, if you enter a Type statement for an object in which a user cannot enter text, the method has no visual effect.

Example

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See also: